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Re: [merged] Addictive penguin-based flash game
Ok, a few little tips...
When aiming, go low and powerful, the more shallow the initial flight, the more likely to hit a booster of some description.
Keep re-starting until you hit a booster straight from the start, a good run will get you over 2000 without hitting the ground and without specials.
Specials, as far as I can tell they're random, but there are many different types, combo boosts, super boosts, bouncy force field, protective force field, teleport are just a few that I remember getting.
The most important thing is to keep watching, don't be tempted to leave it to it's own devices. It's important because specials are time limited, if you hit a booster character and special flashes up, you need to click straight away or you'll miss out.
The "aerial" text is also very significant. The arrows beneath it signify your remaining upward and downward boosts.
The upward ones are best used once your thingy is flying nice and high after combo of boosts or specials or both.
Watch the height as it comes down, if you hit the mouse button at about "10-15m" you should catch it before hitting the ground.
If it's a good bounce and you catch it with all three in a row, you can easily get another 2000-3000 on your score.
The blue one is also useful because it regenerates each time your thingy bounces, it's best used when you think you might be losing the necessary power to reach a new booster, remember too that it is only active at a certain height, and on the upward motion, so don't wait too long or it won't bounce high enough to activate.
More as I think of them.
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