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Doom III - summer 2004!
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Old 06-08-2004, 14:13   #166
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Re: Doom III - summer 2004!

Whatever causes the performance boost in Doom unfortunately hasn't spread as far as Far Cry, and FS 2004 with all the scenery packs still runs like a dog, even at 1024 x 768, so, I'm still going to aim for one of them Athlon 64 3500's and an X800 Pro.
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Old 06-08-2004, 14:25   #167
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Re: Doom III - summer 2004!

Quote:
Originally Posted by Richard M
Doesn't the XP 2500 have a smaller cache?
Thoroughbread (Spelling?) core does, Barton dosent IIRC....
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Old 06-08-2004, 14:31   #168
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Re: Doom III - summer 2004!

Hmm, it does have the same cache but it has a slower FSB it looks like.
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Old 06-08-2004, 15:25   #169
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Re: Doom III - summer 2004!

Quote:
Originally Posted by Richard M
Hmm, it does have the same cache but it has a slower FSB it looks like.
Chances are though he's upped the FSB unless it's a multiplier unlocked 2500M
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Old 06-08-2004, 15:26   #170
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Re: Doom III - summer 2004!

Done some more testing....

1st Run - i get a really crap score - like 30.5 FPS now and theres loads of lagging and pausing.

2nd run - i get 42.5, but there is no lagging or pausing.

Something is really wrong with the cacheing here.
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Old 06-08-2004, 15:27   #171
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Re: Doom III - summer 2004!

Quote:
Originally Posted by Bifta
Chances are though he's upped the FSB unless it's a multiplier unlocked 2500M
FSB is running at 220Mhz with 10x Multiplyer (2200 Mhz or 3200+).
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Old 06-08-2004, 15:29   #172
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Re: Doom III - summer 2004!

Quote:
Originally Posted by theblueraja
Done some more testing....

1st Run - i get a really crap score - like 30.5 FPS now and theres loads of lagging and pausing.

2nd run - i get 42.5, but there is no lagging or pausing.

Something is really wrong with the cacheing here.
Whenever it accesses the disk it seems to judder a lot, happens no matter how many times I do the test consecutively/exiting the game and re-running and or rebooting, still gives me the same score.
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Old 06-08-2004, 15:30   #173
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Re: Doom III - summer 2004!

Competely different for me - 1st time its crap and lots of lag - 2nd time its no problem, smooth as a nut.
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Old 06-08-2004, 17:18   #174
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Re: Doom III - summer 2004!

You have to use the scores from the second time because then all the graphics will be cached - that's what all the websites say anyway.
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Old 06-08-2004, 17:55   #175
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Re: Doom III - summer 2004!

Well, in that case its OK,
But then why does bifta get a constant FPS irrespective of which run he's on?

As i stated my one varied wildly between the first and second run - as it stands i have uninstalled Doom 3 and am defragging before re-installing.

It has helped me though - i realised i was way behind on my Nvidia Nforce drivers and that my Drives were using Multi Word DMA 2 instead of Ultra DMA 5 and Ultra DMA 4. Chnaged that setting and its made a bit of a difference in transfer rates i can tell ya.
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Old 07-08-2004, 01:04   #176
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Re: Doom III - summer 2004!

I'm stuck.
Does anyone know how to beat the "Guardian"?
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Old 07-08-2004, 02:22   #177
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Re: Doom III - summer 2004!

Quote:
Originally Posted by Richard M
I'm stuck.
Does anyone know how to beat the "Guardian"?
Kill those 3 things that hover above him (which are basically his eyes since he's blind) then when a portal shows up above him that spawns new 'eyes' shoot the portal, and that will hurt him. Then repeat untill it dies.

No other way hurts it I think.
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Old 07-08-2004, 03:31   #178
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Re: Doom III - summer 2004!

Got him now.
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Old 07-08-2004, 09:35   #179
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Re: Doom III - summer 2004!

I just did that level as well. Now back on mars but hell has come to mars as well.
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Old 08-08-2004, 12:49   #180
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Thumbs up How To Boost Your Doom3 Performance By 40% on ATI Hardware...

Posted by Humus (ATI OpenGL staff) over at Beyond3D:

http://www.beyond3d.com/forum/viewtopic.php?t=14874
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