Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
03-11-2010, 20:55
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#31
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Join Date: Mar 2007
Location: Leeds
Age: 36
Posts: 5,256
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
People on another forum I go on are saying they won't be getting it till December either.
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03-11-2010, 21:02
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#32
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Inactive
Join Date: Jun 2003
Posts: 1,354
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
Quote:
Originally Posted by cimt
People on another forum I go on are saying they won't be getting it till December either.
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Mind me asking where they had it ordered from?
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03-11-2010, 21:45
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#33
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Join Date: Mar 2007
Location: Leeds
Age: 36
Posts: 5,256
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
Zavvi
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03-11-2010, 22:34
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#34
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Smeghead
Join Date: Feb 2004
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
I wasn't too convinced by kinect up till now. Yes it sounded great but would it actually deliver?
Well the Kinect tour was in Glasgow on Sunday there and I got a shot of Bowling, which is part of the sports game. I have to admit I was very impressed by it.
All my movements were captured and acted out by the on screen character and I was able to perfom spin and all sorts in the game by twisting my wrist and shoulder.
Very likely to pick this up at christmas now.
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03-11-2010, 22:40
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#35
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Inactive
Join Date: Mar 2010
Posts: 199
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
Gamestation Swindon are confident my 250 GB S and Kinect bundle will be available for midnight launch.
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03-11-2010, 23:41
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#36
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Inactive
Join Date: Jun 2003
Posts: 1,354
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
Quote:
Originally Posted by cimt
Zavvi
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Which is owned by thehut now. Think they just screwed a load of customers.
Oh well guess Game are my saviours for once!
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04-11-2010, 00:38
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#37
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Join Date: Mar 2007
Location: Leeds
Age: 36
Posts: 5,256
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
Ah, I didn't know that.
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04-11-2010, 15:20
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#38
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Inactive
Join Date: Mar 2010
Posts: 199
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
Don't TheHut also deal with Tesco Direct's gaming distribution too?
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04-11-2010, 23:09
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#39
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Inactive
Join Date: Mar 2010
Posts: 199
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
PSA: Xbox 360 S Kinect bundle doesn't come with Kinect AC adapter | Joystiq
The reason I went for the S was two fold: one, my DVD drive was playing up on my Pro and two, the dedicated Kinect port; I didn't want to plug Kinect into the front of my console, I'm already using the extra port you gain from having the HD DVD drive connected, or use another mains power socket. It's still cheeky on MS' part not to include all the cables though.
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05-11-2010, 01:52
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#40
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Smeghead
Join Date: Feb 2004
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
Quote:
Originally Posted by mjpartyboy
PSA: Xbox 360 S Kinect bundle doesn't come with Kinect AC adapter | Joystiq
The reason I went for the S was two fold: one, my DVD drive was playing up on my Pro and two, the dedicated Kinect port; I didn't want to plug Kinect into the front of my console, I'm already using the extra port you gain from having the HD DVD drive connected, or use another mains power socket. It's still cheeky on MS' part not to include all the cables though.
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With the s console you don't need a separate ac adaptor as the s console has the dedicated kinect port, that powers it.
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05-11-2010, 01:56
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#41
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Inactive
Join Date: Jun 2003
Location: Cambridge
Posts: 16,760
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
Indeed. There's absolutely no need to include it. The whole point of the Kinect port on the "S" is so that you only need the one cable.
EDIT:
I've just read that story at Joystiq. What a pointless piece of "news". Why on Earth would MS include the AC adaptor with Kinects that come bundled with an "S"?
If someone has purchased a Kinect & 360 "S" bundle, what use would the AC adaptor be to them?
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05-11-2010, 10:19
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#42
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Inactive
Join Date: Mar 2010
Posts: 199
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
Quote:
Originally Posted by Stephen
With the s console you don't need a separate ac adaptor as the s console has the dedicated kinect port, that powers it.
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Quote:
Originally Posted by Matt D
Indeed. There's absolutely no need to include it. The whole point of the Kinect port on the "S" is so that you only need the one cable.
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I know. The dedicated port is part of the reason for me buying the S bundle, but for £300 they should have included it because if I wanted to move Kinect to use it with my old 360, I can't due to the lack of a mains power cable.
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05-11-2010, 12:26
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#43
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Smeghead
Join Date: Feb 2004
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
But you have a new console and kinect, why would you need to move it to your old system. Just move the console, its not that heavy.
There is simply no need at all for Microsoft to include a power adapter.
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05-11-2010, 18:47
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#44
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Inactive
Join Date: Mar 2010
Posts: 199
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
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06-11-2010, 01:35
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#45
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Inactive
Join Date: Jun 2003
Location: Cambridge
Posts: 16,760
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Re: Kinect (Project Natal) Xbox 360 - No Strings (or Controllers) Attached
Quote:
Originally Posted by mjpartyboy
I know. The dedicated port is part of the reason for me buying the S bundle, but for £300 they should have included it because if I wanted to move Kinect to use it with my old 360, I can't due to the lack of a mains power cable.
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But you bought a bundle, consisting of a nice new 360 S along with a Kinect. It doesn't need it.
The majority of people buying a bundle consisting of a 360 S & a Kinect will surely be people who do not currently have a 360: Single-unit owners will be greater than multiple-unit owners, and most who already have a 360 will buy a Kinect on its own.
Why should Microsoft include a totally unnecessary cable in the 360 S + Kinect bundle, just to satisfy a small number of people who have bought the bundle while also owning an old-style 360 that they may also want to connect the Kinect to?
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