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Elite: Dangerous
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Old 06-10-2015, 17:48   #226
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Re: Elite: Dangerous

Well i am now running the official release version on the Xbox One, it wouldn't log in the first time but the second it eventually did.

Edit

Scrap that server error, i guess they're being hammered.
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Old 06-10-2015, 20:48   #227
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Re: Elite: Dangerous

ED has now left Preview and had its full public retail release for Xbox One

Elite: Dangerous (Xbox One Store)


Change log for v1.4

Livestream by Frontier

reddit AMA with Frontier's Xbox team
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Old 06-10-2015, 21:26   #228
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Re: Elite: Dangerous

The game just carried on from where it left off with same ship and money, didn't really notice any difference apart from when you come out of Super Cruise you are still moving very fast towards the planet and have to pull up, before i think you were stopped? Another is possibly quicker directional movement in my Cobra but that maybe placeboo and a loading indicator.
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Old 07-10-2015, 21:41   #229
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Re: Elite: Dangerous

Anyone else finding the Bulletin Board is slow and not logging in on the X1 version the first time you try it?
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Old 08-10-2015, 03:14   #230
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Re: Elite: Dangerous

Yup...

https://forums.frontier.co.uk/showthread.php?t=188951

https://forums.frontier.co.uk/showthread.php?t=189017

etc.

Apparently there are also problems with starport lights and other things.

Perhaps it should have had more time in Preview!
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Old 21-10-2015, 19:50   #231
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Re: Elite: Dangerous

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Originally Posted by Tezcatlipoca View Post
Use Coriolis to recreate your current Cobra and then post the link and I'll have a look.



You can't pay off live bounties.

You could try just avoiding the system where you have the bounty (if it's just for a minor faction in that specific system), although if someone in another system scanned you with a Kill Warrant Scanner they would see that you have a bounty there.

I'm not sure how it works with dying. I *think* that if you die, the wanted status is cleared and the bounty converts to a legacy fine that you can then pay off, but I'm not sure. Doing that also means having to rebuy your ship (preferably via the insurance).
Struggling now with this game now i have decided i want to shoot things rather than mainly trade.

Got myself a Vulture and put 2 3E G pulse lasers on it and upgraded the power generator and added a shield booster, now i find i can only make jumps of maybe 7ltys, and the only thing i have gained is being able to kill things easily.

I know you play alot so you know how it works.

So what do i need to do to my Vulture to make it earn me money and how do i go about that as obviously i can't make much money on cargo any longer, currently playing Solo?
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Old 21-10-2015, 20:34   #232
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Re: Elite: Dangerous

Conflict Zones are your friend, along with Resource Extraction Sites.

Both are great for earning money from combat, especially with a badass like the Vulture.

This is my general Vulture:

http://coriolis.io/outfit/vulture/24...BhrSwRmzuEA===

When in CZs etc., I tend to replace the Kill Warrant Scanner with more Chaff.

The Vulture doesn't have great power, so you need to compromise on something, and juggle priorities. I compromised on the Thrusters. (I don't count the D-rated Life Support or Sensors as compromises as I always go for that due to the reduction in mass).


Always go for the enemy's Power Plant, unless the ship is small. It may not be an instant kill any more when you get it to 0%, but it's still the best subsystem to target.


Conflict Zones: You need to go to the system panel (right) and find the tab that lets you choose a side to fight for. You will then see those ships go green and the others go red. Kill the red and collect combat bonds, then cash the bonds in at the local starport.

RES: You need to scan everyone and kill those that are Wanted. A Kill Warrant Scanner is handy for getting out of system bounties.


I think a recent update also added compromised nav beacons and other areas that are good for killing enemies and earning credits. I've not actually played in a month or more as I've been back on Destiny!

---------- Post added at 20:34 ---------- Previous post was at 20:33 ----------

Oh, but watch out for canopy breaches!

The Vulture is a killing machine... but it has a big and fragile canopy...
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Old 21-10-2015, 20:40   #233
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Re: Elite: Dangerous

Quote:
Originally Posted by Tezcatlipoca View Post
Conflict Zones are your friend, along with Resource Extraction Sites.

Both are great for earning money from combat, especially with a badass like the Vulture.

This is my general Vulture:

http://coriolis.io/outfit/vulture/24...BhrSwRmzuEA===

When in CZs etc., I tend to replace the Kill Warrant Scanner with more Chaff.

The Vulture doesn't have great power, so you need to compromise on something, and juggle priorities. I compromised on the Thrusters. (I don't count the D-rated Life Support or Sensors as compromises as I always go for that due to the reduction in mass).


Always go for the enemy's Power Plant, unless the ship is small. It may not be an instant kill any more when you get it to 0%, but it's still the best subsystem to target.


Conflict Zones: You need to go to the system panel (right) and find the tab that lets you choose a side to fight for. You will then see those ships go green and the others go red. Kill the red and collect combat bonds, then cash the bonds in at the local starport.

RES: You need to scan everyone and kill those that are Wanted. A Kill Warrant Scanner is handy for getting out of system bounties.


I think a recent update also added compromised nav beacons and other areas that are good for killing enemies and earning credits. I've not actually played in a month or more as I've been back on Destiny!

---------- Post added at 20:34 ---------- Previous post was at 20:33 ----------

Oh, but watch out for canopy breaches!

The Vulture is a killing machine... but it has a big and fragile canopy...
Thanks for the great info!

I never let my ship explode, i guess it is cheating but atleast in solo mode we can close the game down before we die then load it again and the ships fine.

---------- Post added at 20:40 ---------- Previous post was at 20:37 ----------

So everything that is on that link you gave me is exactly how your ship is setup?
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Old 23-10-2015, 03:18   #234
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Re: Elite: Dangerous

You combat log!

Don't ever admit to that on the official forums


Yup, that's my Vulture As I said, I tweak it sometimes depending on what I'm doing, so may put more Chaff in for example.
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Old 28-11-2015, 18:56   #235
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Re: Elite: Dangerous

£9.99 on Steam
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Old 28-11-2015, 19:01   #236
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Re: Elite: Dangerous

...and for those who have access don't forget the Horizons beta should start Monday
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Old 29-11-2015, 11:29   #237
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Re: Elite: Dangerous

Right, now I have purchased E-D I'm gonna need some help with the best way to control the game. I'm a keyboard & mouse guy for all games I play but after having a quick 5 minutes I dont think this will cut it, so what do you elitist's reccomend I use/get/try.

Cheers

Al
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Old 29-11-2015, 11:40   #238
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Re: Elite: Dangerous

Quote:
Originally Posted by alferret View Post
Right, now I have purchased E-D I'm gonna need some help with the best way to control the game. I'm a keyboard & mouse guy for all games I play but after having a quick 5 minutes I dont think this will cut it, so what do you elitist's reccomend I use/get/try.

Cheers

Al
The developer David Braben says he uses a Xbox 360 controller on the PC, i play the game on the Xbox One with an Xbox controller and i think it plays wonderfully, Dilli uses a X52 HOTAS joystick on the PC but he also says the 360 controller was great too.
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Old 29-11-2015, 13:02   #239
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Re: Elite: Dangerous

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Originally Posted by SnoopZ View Post
The developer David Braben says he uses a Xbox 360 controller on the PC, i play the game on the Xbox One with an Xbox controller and i think it plays wonderfully, Dilli uses a X52 HOTAS joystick on the PC but he also says the 360 controller was great too.

Thanks for that info, I think I'll look at a controller, that X52 has a hefty price tag for a casual gamer although I'm sure it offers better realism.

I'm gonna be moving my PC which will give me more room & I'm thinking of adding maybe 2 19" monitors to my 28" main screen. Does the game support multi monitor set-ups?

I'm sure there will be many more questions
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Old 29-11-2015, 13:05   #240
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Re: Elite: Dangerous

Quote:
Originally Posted by alferret View Post
Thanks for that info, I think I'll look at a controller, that X52 has a hefty price tag for a casual gamer although I'm sure it offers better realism.

I'm gonna be moving my PC which will give me more room & I'm thinking of adding maybe 2 19" monitors to my 28" main screen. Does the game support multi monitor set-ups?

I'm sure there will be many more questions
No idea about multi monitor but i am sure Dilli or Sirius will know.
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