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CS:Source release TONIGHT!! 7pm
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Old 08-10-2004, 22:54   #31
Richard M
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Re: CS:Source release TONIGHT!! 7pm

Quote:
Originally Posted by Richard M
Sorry but I still think it looks rubbish..gimme a sec and I'll show you some nice graphics.
Aah forget it, I was trying to take some rather nice screenshots of Far Cry at 1600x1200, 4xAA, 8xAF but the "Take Screenshot" key appears to be doing sod all.
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Old 08-10-2004, 22:58   #32
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Re: CS:Source release TONIGHT!! 7pm

Quote:
Originally Posted by Richard M
Aah forget it, I was trying to take some rather nice screenshots of Far Cry at 1600x1200, 4xAA, 8xAF but the "Take Screenshot" key appears to be doing sod all.
Why not use the print screen on the keyboard?
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Old 08-10-2004, 23:20   #33
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Re: CS:Source release TONIGHT!! 7pm

The fact is - that at 1280 x 1024 with 6 X AA and 16 x AF, Far Cry would run like crap.

For a game which requires split second timing and a smoooth engine that dosent jerk at every move at those settings then you need something like Unreal Engine or the Source Engine.

Far Cry does have excellent GFX, as does doom, but i prefer gameplay to graphics any day.

Besides the source engine is sold on the fact its a physics engine as opposed to a graphics engine.

The graphics are good in CS:SOurce - there just not groundbreaking.
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Old 08-10-2004, 23:53   #34
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Re: CS:Source release TONIGHT!! 7pm

Blueraja has it!
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