24-07-2003, 09:28
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#1
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Inactive
Join Date: Jun 2003
Location: Surrey
Services: NTL 2 MEG
Posts: 4,269
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Project Gotham two - New details!
Well if you liked Project Gotham 1 then you will love number 2!
http://special.reserve.co.uk/news/story.php?id=2755
Sounds even better than i thought! Cant wait for this - espicially for live!
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24-07-2003, 10:24
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#2
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Inactive
Join Date: Jun 2003
Location: UK
Posts: 4,988
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This does indeed sound interesting....I just hope with them squeezing more traffic (mind the pun!) down the pipe that it doesn't produce lag
I wonder what people think...would you prefer:
1. A quality massive multiplayer car game, with 16+
2. The real-time weather system and local radio
3. Are these two mutually exclusive, we will see!
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24-07-2003, 10:28
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#3
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Inactive
Join Date: Jun 2003
Location: Surrey
Services: NTL 2 MEG
Posts: 4,269
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Quote:
Originally posted by Caspar
This does indeed sound interesting....I just hope with them squeezing more traffic (mind the pun!) down the pipe that it doesn't produce lag
I wonder what people think...would you prefer:
1. A quality massive multiplayer car game, with 16+
2. The real-time weather system and local radio
3. Are these two mutually exclusive, we will see!
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I think i would want the max o be 16 players per game! any more would be too hard i think! But i also think the weather and radio are good - but the radio isnt live - its just recorded just like pgr1 ! (I think)
Racing games dont need as much bandwidth as fps so it should be possible! I hope it is!
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24-07-2003, 10:29
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#4
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cf.mega poster
Join Date: Jun 2003
Location: Glasgowish
Age: 39
Posts: 1,448
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yer but if theres more detail does that not effect how easy as server could host a 16 player game ?
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24-07-2003, 16:02
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#5
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Inactive
Join Date: Jun 2003
Location: Surrey
Posts: 2,130
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Don't worry m8, Edinburgh's one of the maps, it'll be just grey all the time on that one, won't need many weather effects!
Quote:
Originally posted by XiceWolf
yer but if theres more detail does that not effect how easy as server could host a 16 player game ?
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26-08-2003, 11:46
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#6
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Inactive
Join Date: Jun 2003
Location: UK
Posts: 4,988
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Some new screenshots from Spong.com
...looking good!
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28-08-2003, 18:21
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#7
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Inactive
Join Date: Jun 2003
Location: UK
Posts: 4,988
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Some new Kudos!....see here
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24-09-2003, 12:08
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#8
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Inactive
Join Date: Jun 2003
Location: UK
Posts: 4,988
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Movie for you!
Watch it here
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24-09-2003, 13:00
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#10
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Inactive
Join Date: Jul 2003
Location: Reading, UK
Age: 60
Posts: 608
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I can't see how the local weather or radio will consume any bandwidth at all!
When the game is launched, this info will be passed to each xbox playing as a one off piece of information.
This way everyone will be playing in the rain, sun, snow (snow - wow, that's a thought!).
The xbox will know what local radio to "switch on" based on the course, and it will most likely pre-loaded to play certain songs, and have certain DJ's speaking, just like PGR1. (As Jarandco said)
Now if the sun came out in London half way through the race, and that was relayed into the game, that would consume bandwidth, but I bet they won't be going that far!!
I guess the one area that will consume bandwidth, will be the damage system, if you smash the hell out of your or someone else's car, I'd expect all the players to see it - however this info will probably be just an extra byte every now and again, so I don't thing we have too much to be worried out!
Zorilla
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24-09-2003, 14:06
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#12
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Inactive
Join Date: Jun 2003
Location: Surrey
Posts: 2,130
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tbh, doesn't seem far away to me, not until I finish KOTOR. There's some quality games between now and then too which make the time go even quicker.
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24-09-2003, 14:09
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#13
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Inactive
Join Date: Jun 2003
Location: UK
Posts: 4,988
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Zorilla - I hear your points...and I find them interesting...the first one I'd like to pick up on is the damage engine...everyone would have to see evryones dammage otherwise the game would fail...loose it's realism...which is what the game is based on...we'll see this, period..
The weather system et al - it's always good to speculate!...but I always find we're left breathless when the games come out and, usually!, they are tons better with parts that are mind blowing...that wasn't even on the long distance radar of expectations :p
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24-09-2003, 14:13
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#14
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Inactive
Join Date: Jun 2003
Location: UK
Posts: 4,988
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Quote:
Originally posted by Boom
tbh, doesn't seem far away to me, not until I finish KOTOR. There's some quality games between now and then too which make the time go even quicker.
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KOTOR is going back for me
PGR2 is too late cause 3 weeks later I'm getting married...so from beginning of Dec I'm going to be a ghost around here!
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24-09-2003, 14:38
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#15
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Inactive
Join Date: Jun 2003
Location: Surrey
Posts: 2,130
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Quote:
Originally posted by Caspar
PGR2 is too late cause 3 weeks later I'm getting married...so from beginning of Dec I'm going to be a ghost around here!
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omg...you're gonna be Church.
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