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Does Live Kill Game Longevity?
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Old 06-05-2004, 10:43   #1
Emperordalek
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Does Live Kill Game Longevity?

It seems to me that although Live is the best multiplayer platform it also seems to kill off games rather quickly too.

Take Top Spin, an excellent game and lots bought it, whos playing now? hardly anyone.

PGR2 This seems to have followed suit now that TOCA has arrived, everyone has now jumped shipped leaving it with few online players.

It appears that only the first-person games have any staying power.

Does it help when our US cousins get the game first? If a game had a worldwide release surely things might even up a bit too.
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Old 06-05-2004, 11:18   #2
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Re: Does Live Kill Game Longevity?

I have been starting to think that very same thing! I guess bringing out downloadable content does help increase game life a bit!

Some games will naturally 'die' when better versions comes out, but other games deserve a longer life (TOCA2 is good, but it's different to PGR2, and they should exist side by side on Live).

It seems that Live has got a bit of a 'heard' mentality - A few people get a new game, and the 'pressure' is on for everyone to join them. Baaaaa!

The new games are good, but there are still some older games that deserve some more play
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Old 06-05-2004, 12:01   #3
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Re: Does Live Kill Game Longevity?

Wish more guys played Top Spin and PGR2 online again. It brill in single player.
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Old 06-05-2004, 12:44   #4
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Re: Does Live Kill Game Longevity?

I think 'boredom' play's a big role in people not playing certain titles much after there initial release. We seem to live in a 'throw-away' society and most people are always looking for 'the next best thing'. Most people (myself included) are waiting for the likes of Rallisport Challenge 2 (better than Colin Mcrae!!) Ninja Gaiden (you MUST own this game!!) and the likes.... that is until the next batch of titles hit the shelves.

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Old 06-05-2004, 21:00   #5
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Re: Does Live Kill Game Longevity?

even though you think there are less people playing these games now, there are actually thousands lol, its not like a you go on a game of pgr2 and theres like 2 games, cos theres lot more
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Old 06-05-2004, 21:14   #6
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Re: Does Live Kill Game Longevity?

There does seem to be a lack of "attention span" on XBL.

UC, GR, & then RtCW each lasted quite a while before starting to die out, & CS is still quite popular, but it does seem that some games are very popular for a few weeks & then just die.

PGR2 seemed to fizzle out a bit. Crimson Skies...my Friends List was packed with people playing it when it came out, but then after a week or two it seemed to have been all but forgotten.

I've actually started to get a bit bored with XBL recently, tbh.

PGR2 didn't really "grab" me...but I think that's just 'cos I only ever played with the crappy default cars, as at the time I rarely had a chance to put any time into playing offline too (& so didn't unlock anything).

RS3 & CS failed to interest me at all.

SC:PT....stunning game, & good fun, but quite hard, & by the time I got round to trying it online, everyone else had been playing it for weeks & so was already far more advanced than me.

I hope something *really* good comes out before Halo2. Something that will have the fun & the lastability of RtCW. I had some great times on RtCW last summer...
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Old 07-05-2004, 08:24   #7
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Re: Does Live Kill Game Longevity?

Keeping to the same games as your regular mates is also a reason for it, if they get the newest game out then you just must so that you can continue to join in the fun with them.

This is unfortunately a drawback of being in a clan & playing with the same crowd all the time.

Making the split from one alllows for a greater choice of what games to play, I often put an older game in & go on there, esp if my regular mates are not on.
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Old 07-05-2004, 09:07   #8
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Re: Does Live Kill Game Longevity?

Hmm whether one's in a clan or not, surely one's allowed to play whatever game one likes ? I just play what I like to play and if you are on then join in and if I see ppl I could play with then I'd send a request to join.
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Old 07-05-2004, 10:20   #9
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Re: Does Live Kill Game Longevity?

Yes, but when your in a clan you get the feeling of an obligation to join in, you get constant invites from the rest of the clan who are playing another game, you "feel" obliged to join in...

(Or you can swap the "you" for a "I").

IMO its much better being a free agent, you still get to join them if you want but wont feel like letting the clan down if you dont, neither do you get called rotten (as some have been when not joining in when I was in a clan).
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Old 07-05-2004, 14:41   #10
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Re: Does Live Kill Game Longevity?

Well i dont see being in the clan as a drawback at all

I play online quite a bit and have never seen any of the clan playing Crimson skies (which i happen to be quite good at), this doesn't stop me playing it.
On the other hand when the rest of the guys are online playing RS3 for example(at which, i am only good for catching bullets and showing the others where the enemy are) i get the chance to play a game that i have been booted from in the past for being rubbish at.
For me is a good thing and an advantage of being in the clan
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Old 07-05-2004, 19:46   #11
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Re: Does Live Kill Game Longevity?

See, there are good points & bad points in being Clanbound.
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Old 07-05-2004, 22:04   #12
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Re: Does Live Kill Game Longevity?

Belonging to a clan or not is a bit with regards to the thread!
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Old 08-05-2004, 08:28   #13
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Re: Does Live Kill Game Longevity?

Hardly, I think being in a clan or not is relevant to the topic thread in a way because if you are in clan, it more likely that you have a range of games to play ?
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Old 08-05-2004, 08:38   #14
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Re: Does Live Kill Game Longevity?

Quote:
Originally Posted by TigaSefi
Hardly, I think being in a clan or not is relevant to the topic thread in a way because if you are in clan, it more likely that you have a range of games to play ?
I'd have thought you would probably be somewhat 'limited' with the range of games you own if you participated in Clan games, namely most of the games should consist of FPS surely ?

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