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Originally Posted by kronas
so what the hell are synergistic process elements ? (DSP)
what is a branch predicter ?
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ok, i'm not exactly what you'd call an expert, but here goes:
i *think* from looking at that site that they are floating point units designed to do exactly the same thing (eg a dot product) to a continuous input of numbers. presumably then a branch predictor tries to figure out when one of these units needs to switch to doing something else?
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Originally Posted by kronas
what are vector registers ?
also whats 'Z' compression and HDR ?
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a vector register can be thought of as a memory location on the chip, designed with storing vectors in mind (ie groups of numbers, rather than just one)
the z buffer stores how far away an object is, so you can reduce gpu load by fguring out what s obscured and so doesnt need to be drawn. z compression is basically just compressing the data in the z buffer!
hdr is high dynamic range, means that you will be able to see lots of different shades of almost black in an image (for example...). you can think of it as bit depth, but its not quite the same thing.
hope it makes some sense, the first bit is all interpretations, inferences and guesswork so it doesnt make all that much sense to me either!