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Old 18-07-2005, 23:14   #15
Richard M
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Join Date: Jun 2003
Location: Los Angeles, CA
Age: 47
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Re: Creative Audigy 2 / 2 ZS OpenAL BETA drivers

Quote:
Originally Posted by Electrolyte
Has any one tried the new BETA drivers Creative have released for the Audigy 2's? The new driver fully supports OpenAL (games such as DOOM 3, and UT2K4 use this) to improve game performance and to accurately place where sounds would "realistically" sound (such as EAX using multiple channels to perform effects).
Yeah, great sound positioning!
Using EAX 4.0 in Doom 3 Resurrection is buggy as hell in stereo or surround modes.

The problem is where ever a monster appears from, the sound will always come from that speaker e.g. when using headphones you hear a monster approach from the left but even if you turn around the sound will still come from the left and not the right!
It's obviously not updating the positioning data correctly, the standard Doom 3 sound does not have this problem and sounds fine on a 7.1 system, although you have to set Windows to 5.1 and then set the amplifier to upmix to 7.1 - Doom still does not recognise 7.1.

One other issue is that the reverb effects are too overdone, although this is welcome on headphones because they don't reverberate naturally like speakers do.
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