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Old 11-09-2003, 08:09   #14
Boom
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You're right its more of an rts (packed with realism which is why I suggest IC stay clear), which you could play GR as if you wanted (granted not as realistic as this game apparently is), but the multi-player would be downright boring with just 1 on 1 head-to-head team based. I expect to be able to control individual troops in mp, otherwise I'll be less than impressed (deathmatch would be a supreme bore).

From what this says, multi-player might be include controlling individual tr

Quote:
One point that's extremely exciting to note is that Full Spectrum Warrior will support full online play through Microsoft's Xbox Live service. I imagine that squads of nine soldiers comprised of individual real-life players might be stretching it a little bit, but certainly there will be gamers going head-to-head with their own digital teams in all kinds of different gameplay modes. Full Spectrum Warrior is also slated to support system link multiplayer support. Details at this stage regarding the types of online play are unknown, but it's a safe bet to expect mission-based objectives, capture the flag, and deathmatch-style environments
Quote:
Originally posted by crazydave85
its a rts, u dont really control the troops, tell them to move and flank and give them orders in 3rd person, u never do the shooting urself

*goes hunting for free videos*
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