Quote:
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Originally Posted by limitus
i'll wait until someone gets back to me on this one.
i'll be patient 
thanks
greetz
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http://winmtr.sourceforge.net/
turn of name lookups, and run it against whatever game server you were talking about. 10 cycles or so (don't leave it running, not big, not clever).
Run it against a few NTL services. ( say - 62.253.162.194, 212.250.162.8, 62.253.162.201, 194.168.222.120 ).
Save output as text... paste into post.
Much easier to read than what you posted previously ( which as someone else said, just looked a mess ).
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Quote:
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Originally Posted by Paul M
BTW, Womble did indicate it might be a problem with level3's network - in which case there is nothing ntl could do anyway.
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I think that was probably based on
http://www.broadbandreports.com/quality/nil/1736918
Much more testing would be required to say that was the case.