Re: Hitman (Multi-Platform) - Selling half a game?
Except we now live in an era of gaming that's all about DLC and extra money, when one company finally reverts to a 'Full game no bs' model I think they deserve praise, they've found a way to make a profit whilst giving gamers anything on top for free and the way they've done that is brilliant. Rockstar did it first but to do it without micro transactions, that's genius.
Me and you, we buy the game for $60 and that's it, we play as long as we want and as long as the content keeps coming, those who buy at $35 are basically allowing the rest of us to have free DLC and they have the chance to upgrade at any time for an extra $5 on top of retail, which you pointed out was basically nothing. You simply can't give away 'Free DLC' there's no such thing, they've found a way to provide a no cost DLC solution with minimal cost to the consumer.
There's no loser to be had from this.
Games of old were released then done. the 'DLC Era' didn't take off till a third of the way through the Xbox online takeoff. You had bits of DLC before that.
There's a difference between content that could've been given at the start (Fit on a disc and so forth) and content that couldn't fit on a disc or idea's that didn't exist until after the game released.
The first is generally the garbage that plagues FPS games like CoD.
The latter is something you'd find in World of Warcraft or GTA.
Square Enix are opting for the latter, and are opting for a free approach, it hasn't been done before and the way they've achieved it deserves the genius tag I give it. They're the first to try something different and if certain companies are to believed, EA will be next to fall into this line.
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All posts are the opinion of myself and don't reflect those of BT or Openreach.
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