Quote:
Originally Posted by Kabaal
You're missing the part where the list for the new BF side is mostly just speculation.
So much being said about the game so far is akin to someone telling you about their garden then assuming from that there is no world beyond that garden.
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I can't see the world behind the garden because it's priced at £14.99 to open one piece.
It's 2015. 10 years since the second game and the best they can offer is less than that.. there's no need for speculation, this is EA we're talking about, you and the rest of the world know exactly how this works. We moved into the next generation of gaming and instead of getting ground-breaking massive games we got improved textures.
Example one: Forza Motorsport 5. Slightly better textures, minor updates here and there and around 50 drivable cars, bigger download than Forza 4.
Forza 4 looked great and played great, over 300 drivable cars.
Point being paying more to get less.
Example 2. Now this is more applicable to the title in question, Titanfall was so hyped and praised. Problem being they pushed out a 50gb game with a handful of maps, naturally maps followed by DLC. They filled their game up with fancy textures and massive audio packs they simply forgot about replayability. Thus it launched with well over a million players. Now it averages 800 players a day. Grim.
I want to purchase a Battlefront 2 that's come out in 2015. Not a game that's doing it's very best to offer just the tip of the iceberg then have you paying out of your eyes to get the stuff you loved the most.
Everything on that list has been seen by DICE and the only denial they've issued was they're being more than 8 maps. I'd say anything is moddable nowadays
---------- Post added at 14:20 ---------- Previous post was at 14:17 ----------
Quote:
Originally Posted by qasdfdsaq
I'm not sure what game series hasn't seen major changes between releases ten years apart.
You could just as well compare Call of Duty Advanced Warfare with the original WWII Call of Duty 1 from 2004 and claim it's "too different".
Then again, EA...
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It's not solely about differences it's about the grand scale of it, your example being how COD has changed. Massively indeed but does it have any less in it than what it had 11 years ago or does it both look better and have more content?
What happened to seeing how much stuff you could actually fit on a disc over how much you can hold back from the disc and sell later.
Being in a generation where DLC is announced ahead of a games release is absolutely dire.