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Old 04-06-2014, 02:38   #19
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Re: Increasing Technology & Gaming

Quote:
Originally Posted by idi banashapan View Post
let's not forget that console graphics don't run games on the equivalent PC 'ultra' settings anyway, they are really only running 'normal' to 'high' PC graphics settings at best, but they mask the imperfections by using bloom and motion blur. people comparing consoles and PCs by stating a top end graphics card costs as much as a console, well, they are not using a fair comparison. that argument is really a moot point.

a top end graphics card will give you far better performance than a console any day of the week. that's why there is a premium price tag on it. a ps4 is using a cut down ATI 7870 - a card you can buy for a touch over £100 when it isn't a cut down version. a console will never perform as well as a £300+ card in a PC with equivalent CPU, but again, this is reflected in the price.

consoles are for convenience and/or limited budget. it's why they do so well. whilst it's true that to keep up with PC technology you really need to be loaded and/or a fool with money, a top end graphics card bought now will last you many a year before something comes along that is unplayable, or at the very least of lesser quality than a current console.
Agreed. I have a "top end graphics card" from 5 years ago that will still play all the latest games on medium to high settings, producing graphics that are considerably better than even the next-gen consoles. It most certainly isn't a valid comparison looking at consoles vs. top of the range PCs. As I've already said though, the benefit of the PC is if you *want* better then you *can* pay for and get better. On consoles you do not have a choice. End of.

You don't *have* to buy top end PC gear to play games, as you correctly say a mid to low end card will play games just fine on medium settings that are equivalent to what consoles produce. A medium to low end machine can be had for the price of a current-gen console. Price premium my arse.

After all, a 4th gen Haswell CPU is less than £60, mainboard can be had for £40, and a graphics card like you mention for £100 - giving something equivalent or better than the the PS4. Even next-gen games on the PS4 (e.g. Watchdogs) will not run at full HD and is capped at 30fps, whereas a £200 PC can do full-HD and 60fps, or, if you're insanely well off, 4K and/or 120fps.

Hell, even a £60 graphics card will run Watchdogs on the PC in full-HD 1080p and get 50fps, again on the PS4 you're capped at 30fps nomatter what and 900p resolution, on the XBox One even lower.

---------- Post added at 01:38 ---------- Previous post was at 01:29 ----------

Quote:
Originally Posted by Stuart View Post
The problem with such a high end rig is that it's likely not many (if any) games will make full use of it. Purely because it's cheaper to develop for the minimum spec platform then share whatever assets you can, rather than have a few teams working on different sets of assets at different resolutions..
So?

Having a PC means you can get a high end rig if you want to.

Having a console means you can't use a high end rig nomatter how much money you throw at it. See above. Watchdogs on the PC will easily run at higher resolution and nearly double the framerate on a sub-£100 graphics card and a machine with overall cost less than a PS4.
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