Quote:
Originally Posted by Bogof
It is under powered fact. An don't tell me about texture tiling an direct x 12 (assuming you understand those) it's 2015 before we see the results of those in games.
Xboxone was designed to be constantly connected to the net with kinect always on. When that idea fell flat with gamers Microsft had to rejig the system but never had the time.
XBOXONE IS A HORRID MESS!
Yes the ESRAM may come into its own with tiling. But by then PS4 will be lead platform for everything so developers will never bother to use it to its full potential.
For those who don't understand- google TILED RESOURCES.
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Unless its an Xbox exclusive title.
Also thats your opinion and doesn't in any make it a fact. Look at every other generation of console when they launched and then look at the games released after a couple of years, developers need to get to grips with the systems to be able to fully utilise the power at their disposal. Developers will already be working with DX12 and working on making the games look a lot more amazing for next year and beyond. Launch window games never are amazing.