Quote:
Originally Posted by adzii_nufc
Someone give me a heads up on whether it's another game filled with PS2 cars and horrid interiors or if they've actually got a tonne more premium stuff this time round.
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There are still a lot of legacy assets but the models have been improved and tidied up. On the other hand there are a ton more "premium" cars.
In any case this game is about enjoying the driving dynamics rather than admiring how many polygons have been used to render the heating vents. Don't forget that when Polyphony collected the data for the cars which were included in GT2 they collected more data than they could actually model in the game at the time.
The new handling model is the big win. GT5 was decent, this is something else. Lateral weight transfer plays a far bigger part in how you approach driving some of the cars, particularly the mid-engine ones that will get you into trouble if you're not careful. Body roll has a tangible effect on both the handling and the visual effects.
The downside is that the sound is still crap but this is due to change in subsequent patches. Even up until a few weeks ago Polyphony were patching GT5 with updates and improvements so I expect the same will be true for this one.