Thread: General TV Anywhere Android App
View Single Post
Old 29-11-2013, 19:43   #249
andy_m
cf.mega poster
 
andy_m's Avatar
 
Join Date: Sep 2011
Location: North-West Kent
Services: VIP
Posts: 2,887
andy_m has a bronze arrayandy_m has a bronze arrayandy_m has a bronze array
andy_m has a bronze arrayandy_m has a bronze arrayandy_m has a bronze arrayandy_m has a bronze arrayandy_m has a bronze arrayandy_m has a bronze arrayandy_m has a bronze arrayandy_m has a bronze array
Re: TV Anywhere Android App

Quote:
Originally Posted by toady View Post
Its quicker to write an app for an iOS device, you only to worry about a tablet or phone with a 3.5" or 4" display. Android is a nightmare with so many variations of screen size and resolution
Ok, that's fair enough.

---------- Post added at 18:43 ---------- Previous post was at 18:40 ----------

Quote:
Originally Posted by jamiefrost View Post
12 months may seem excessive if the started development 12 months but I have no insight into the potential issues and problems that could occur.

From experience I know how difficult it can be accurately estimate the amount of effort required to program some thing. You could spend days getting something working and end up with a fundamental block that needs a different approach.

I think iOS devices were the right as the majority of the tablet devices in the market were iOS. Quad play customers who wanted the ability to stream over 3g were probably thought to be a smaller percentage than TV customers that want to stream locally over wifi on the iOS device.

J
I do understand all of this, although if development didn't start either before or very soon after the announcement then I'd again like to know why.

However, whilst I'm sure it's difficult to estimate how long something like this might take, they've basically lifted an app that had already existed and worked for a year, and added a feature that they already knew how to offer.
__________________
Who gives a @*#$ about an Oxford comma?
andy_m is offline   Reply With Quote