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Re: Can someone explain why cable suffers on upload?
Yes - Kwikkie's filled the gap. An upstream packet (for want of a better term) has to request a fixed size "mini-slot" on each of the two bonded channels. On a busy upstream (p2p is on spoiler; the Cloud is another), then games have to wait for that slot on the basis of queing theory.
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Seph.
My advice is at your risk.
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