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Old 23-09-2013, 15:32   #248
Damien
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re: GTA V (360, PS3, Xbox One, PS4, PC)

Quote:
Originally Posted by adzii_nufc View Post
I don't understand, We've done all this before in previous GTA's? whilst the general gameplay in the same, the missions and features are not even close to previous entries. When did we last drop a sub in the middle of the ocean from a helicopter? I get that some of missions will feel similar as it's a sequel but how's that different from any other sequel. Call of Duty and Mass Effect ran with the same thing for multiple years yet I've never seen anyone call Mass Effect out for it. In fact there's pretty much every sequel. Assassins Creed and so on.
These missions are rare. It's still largely the same routine of driving from point A to B. It's just the same usually I don't care and spend most of my time playing with the city but here too I find it lacking. The game world isn't as exciting and maybe it's just because of novelty of a sandbox game has worn off.

Mass Effect is mostly a story driven game and gets away with it. GTA story and characters aren't on par, it's the only real weakness of the game but as I find the missions repetitive it's one which holds me back.

This article sums it up for me:

http://www.gamasutra.com/view/news/2...eft_Auto_V.php

Quote:
In GTA V you shoot down a police helicopter within the first couple of hours, with no consequences. I feel gluttonous and bored. I start the game with a gorgeous car because I am a car "reposesser." And if I see another car I want, I pull over and I get it. When my fender gets too banged up, I pull over and I get another car. Nobody ever even really stops me. Neither GTA IV or GTA V have ever given me, personally, a Wanted Star for stealing a car.

Always prescient, the game aims to lampoon the modern obsession with smart devices, social networks -- none-too-subtle "LifeInvader" subs for Facebook, and "Bleater" for Twitter -- and internet politics, but is mostly heavy-handed about it: any elderly pundit at a middle-American local paper can skewer Twitter as an outlet for narcissists' boring snippets. "Information isn't about imparting knowledge anymore," gloats Bleater obtusely, "the internet changed all that."

This is watching your sharp, witty father start telling old fart jokes as his mind slows down. And as much as the internet is habituated to defending GTA as "satire," what is it satirizing, if everything is either sad or awful? Where is the "satire" when the awful parts no longer seem edgy or provocative, just attempts at catch-all "offense" that aren't honed enough to even connect?
I don't want to be too negative. It's a well-designed, well-executed, large game. It is a good game. But it's the game I played several years ago when GTA 4 game out with a new lick of paint. I can't connect with it like the old games.

I think there is an element of the Emperor's New Clothes about it. Review after review raving about it but in time I think it will be seen as less important or novel than GTA 4. I think Last of Us should win best game this year too.
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