Quote:
Originally Posted by tweetiepooh
Still amazes me that anything uses ping (ICMP) for anything other than what it was designed for. It is a low priority traffic and when things get busy will get delayed or even dropped to allow for higher priority (TCP/UDP) traffic.
When things get really busy, ping will get lousy as that's how it should work. Now that's not to say that having bad ping and especially packet loss is acceptable especially where it degrades a service. Infinity may be better now while not many are on it, what's going to happen when that service gets really busy?
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games dont use icmp.
---------- Post added at 11:57 ---------- Previous post was at 11:53 ----------
I just read your later posts so it seems you managed to get some upgrade work done?
your graph doesnt look very good but we dont know what it was like before the upgrade work so cant really comment if they fobbed you off or actually did do some work.