Quote:
Originally Posted by LostintheNW
One thing I am wondering given the Xbox 360 and PS3 is that they actually use P2P to setup online games, my xbox live speed is **** with VM so I am wondering if the throttling they are "doing" has any effect at the moment? if so they can shove it
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It's always been bad particularly when hosting games with a lot of players. Wouldn't be surprised if VM are running queue management to limit the max throughput rates of udp (the main protocol xbox live game traffic uses) to protect browsing and http downloads. This is a completely separate concept to application management however.