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Old 29-08-2004, 02:59   #24
Bifta
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Join Date: Jul 2003
Location: Eglinton, Co. Derry
Posts: 7,640
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Re: Your ultimate game

Quote:
Originally Posted by Richard M
Sure, lets put some grass there and oooh! lets put a mountain there!
Seriously though, I'm quite shocked to how a game like MS Flight Sim can manage such pathetic graphics and still be called "stunning" in the gaming press..
There's so much more that can be done with todays technology, it just isn't used - all people seem to care about is shader model x etc.
I don't think it'd be feasible to collate that much satellite data either, they've collated zoomed out data covering the entire planet (apart from the North and South Pole which p*sses me off a bit) but then if they have to zoom in obviously that creates more data to collate and incorporate, and if you have to zoom in enough to get enough detail to texture the buildings then it's going to be a neverending task. Personally I think all they'll do is create better texture meshes, the Switzerland addon mesh is pretty stunning with it's mountain ranges and lakes etc, it's not perfect but it's getting there, you'll never see a flightsim (at least not in your's or my lifetime) that'll get close to what you'd actually see if you were for example coming in low over London to land.

Saying that though, Flightsim seems to concentrate on non graphical realism, pretty much everything is there apart from the world which unfortunately is still secondary to the actual simulation of the flight, perhaps they'll address it a bit more in FS2006 now people have more powerful video cards at their disposal.
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