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Originally Posted by Richard M
True, but the distance is purely artificial.
Think about it.
If you have 1000m in 3ds Max and you zoom in 10x you suddently have 10x the resolution therefore 10,000m.
100 miles could be 100 real miles or simply 500cm zoomed in massively, it really means nothing in gaming terms because you can make a 3D object as big or small as you want.
Real world measurements mean nothing because it isn't the real world.
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Well, perhaps it's the diskspace they're thinking off too, imagine having the entire world mapped in full 3d, there'd have to be literally billions of different textures.