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Originally Posted by Richard M
Excellent ideas so far, I like yours Bifta. 
What you have in mind is possible, the only question is: why don't they do it? 
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FS 2004 only renders a miniscule amount of detail, when you start to up the scenery complexity/density it'll hog even the most powerful machine, it'd probably also take a lifetime to properly map even something the size of a small county let alone the world, and even then, you'd need a machine spec. that we'll probably not see for at least another 5-10 years to render it all.