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Old 02-06-2004, 19:19   #18
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Location: Reading, UK
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Re: Xbox 2 to sport Three 64-bit IBM chips, ATI R500

Quote:
Originally Posted by Tezcatlipoca
Interesting

Where'd you hear that?

I think XBox2 would certainly have the power to emulate XBox 1, but I'm sure I remember reading something about how there would be licensing/patent issues 'cos of e.g. XBox1's NVidia GPU etc?

I do think it would be best if XBox2 is backwards compatible.

Guess we'll just have to wait & see.

I'm not a software engineer, but from the little I know, the Nvidia chips just convert the in-game commands into graphics using hardware processing - As hardware evolves (and CPU power increases), you can usually convert the commands to graphics using software routines (ie emulation). Similar to the way DVD players needed MPEG2 hardware decoder in the early days, and now most PC's can perform the same function using s/w routines.
(These s/w routines just bypass the need for special hardware).

Also, knowing M$, I'm sure that NVidia signed over any (and all) rights, giving M$ free reign to do whatever they want in the future!

I really hope that it's backwards compatible - Sony was the first console manufacturer to do this, and look where it got them!! (I know backwards compatibility is only a small part of the Sony package, but I'm sure that they don't want to give Sony a perceived advantage on the next gen console, by not having it)
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