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Does Live Kill Game Longevity?
It seems to me that although Live is the best multiplayer platform it also seems to kill off games rather quickly too.
Take Top Spin, an excellent game and lots bought it, whos playing now? hardly anyone.
PGR2 This seems to have followed suit now that TOCA has arrived, everyone has now jumped shipped leaving it with few online players.
It appears that only the first-person games have any staying power.
Does it help when our US cousins get the game first? If a game had a worldwide release surely things might even up a bit too.
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