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Re: Star Wars Battlefront (Xbox One, PS4, PC)
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To add to that the graphics look pretty blurry on xb1 also !! |
Re: Star Wars Battlefront (Xbox One, PS4, PC)
It is 720p on the X1 and 900p on the PS4, i still thought it looked and played great on the X1 though, the resolution near crossed my mind.
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Re: Star Wars Battlefront (Xbox One, PS4, PC)
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Re: Star Wars Battlefront (Xbox One, PS4, PC)
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---------- Post added at 21:49 ---------- Previous post was at 21:47 ---------- Quote:
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Re: Star Wars Battlefront (Xbox One, PS4, PC)
Resolution really didn't come in to it, I think it looks stunning!
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Re: Star Wars Battlefront (Xbox One, PS4, PC)
Will give it a go now, resolution doesn't appear to be an issue here :angel:
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Re: Star Wars Battlefront (Xbox One, PS4, PC)
I've just had a fun couple of hours on it. Definitely getting this next month!
Walker Assault is great. Chaotic, but great. Same basic objective as Drop Zone (which is also fun), but with more players, on a bigger map, with vehicle power ups, and an additional objective. I managed to fly a TIE, an A-Wing, and a Snowspeeder. I crashed my Snowspeeder though when trying to shoot the cable at the AT-AT legs! Bulky - Did you not try Walker Assault? |
Re: Star Wars Battlefront (Xbox One, PS4, PC)
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---------- Post added at 06:32 ---------- Previous post was at 05:59 ---------- Quote:
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Re: Star Wars Battlefront (Xbox One, PS4, PC)
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Re: Star Wars Battlefront (Xbox One, PS4, PC)
Just downloading the PC beta now (over 10GB) - probably won't play today, as I am very jet-lagged, and the combination of that and being old with carp reflexes might lessen my enjoyment.... :D
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Re: Star Wars Battlefront (Xbox One, PS4, PC)
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This is a beta too so we're long past the proper development stage. I'm glad it's not just me though. Seems to be mixed all round. |
Re: Star Wars Battlefront (Xbox One, PS4, PC)
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---------- Post added at 15:49 ---------- Previous post was at 15:39 ---------- Just a random thought - I wonder if it would ever be possible to have cross-platform servers? Any technical reason why it's not possible, or purely commercial ones? |
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Re: Star Wars Battlefront (Xbox One, PS4, PC)
DX12 isn't going to magically make all games perform faster or look better. It certainly won't do anything to change things like Titanfall's 40GB of audio.
The main bottleneck it alleviates is draw calls and compute, neither of which use more space when you scale them up. In games where there's hundreds of thousands of things on screen at once (think Cities Skylines) it'll increase performance drastically but since all those items are just duplicates of each other the game itself isn't going to get any bigger. The thing that takes most space in modern games is probably textures and they aren't usually performance limiting nor will DX12 allow any real improvements in them. There were much more quality-enhancing changes between DX9 and DX10 yet DX10 updates for existing games only increased the size of those games by single digit to low double-digit percentages. |
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