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Re: Doom III - summer 2004!
Hehe, me too.
FUN!! :D :devsmoke: |
Re: Doom III - summer 2004!
By the way, anyone who has anything like the system below will be able to play it at 800x600 at low-medium quality.
I took it round my mates house to show him tonight and it ran fine. :) Athlon 2100 512MB DDR Radeon 9600 Pro Even in medium quality it looks awesome and AFAIK the only major difference between medium and high quality is the usage of 8xAF. |
Re: Doom III - summer 2004!
Superb game.:D
I'm stuck on the level where you can ride that little platform between 3 different 'stations' and can't figure out what to do and it's driving me nuts! There's a door at platform 3 (the last platform) but it's locked and I can't find where to unlock it.:( |
Re: Doom III - summer 2004!
Find all the PDAs and listen to all the messages (TAB key) ;)
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Hehe, I got past that level in the end guys. Cheers for the tips.
Has anyone seen that level where there's a technician stuck inside that room yelling at you to let him out? There's two buttons, one for opening the door and one for activating the machinery.:D Obviously being the kind fellow that I am I was going to press the 'open doors' button to let him out, but unfortunately my finger 'slipped' and hit the other button. Kinda funny what happened to him (in a grim, saddistic way). Muahahahaha, why is it so much fun to be evil.:D |
Re: Doom III - summer 2004!
There is a bit later on - where you have to make a decision - to do one thing or another and currently i have no idea what impact that decision is going to have on the rest of the game or the final outcome. :eek:
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*SPOILER ALERT* You mean the one where you can decide whether to send or cancel the help transmission to Phobos? I decided to cancel it. You cheese off your commanding officer but that guy and his bodyguard want you to meet up with them, and I'm interested to see what part they play in all of this. |
Re: Doom III - summer 2004!
Perhaps that should come with a spoiler alert - as my tactically put post didnt give much away :D
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What guys, Richard? You mean that man and his bodyguard? I don't want to give too much away but IMO cancelling the transmission is possibly the right decision. I could be wrong though. You'll see why on the level before the monorail when you recieve a transmission from that evil guy. |
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Aw man - i dont want to read that....
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SPOILER!
Has anyone run into the babies yet? They're pure evil. :eek: Also there is a very, very difficult bit where you run into 4 huge guys who have rocket launchers for arms. I found that constant running around the room helped here but then I got killed by the flood of babies. :rolleyes: Taking a break from the game at the moment... :spin: |
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These guys are probably nothing compared to what's lurking around on the later levels. |
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Does anyone feel as though the game is perhaps too scripted? |
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Yeah I do, you can almost tell for sure when a fireball demon will turn up. :rolleyes:
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It does get a bit too predictable when you've been playing for quite some time.
Still, it's a great SP game, but I've no doubt HL2 will better it. |
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The thing is - this is classic doom with fancy graphics and sound. Nothing more nothing less.
IMO - thats good enough. But HL2 will be better - was that in any doubt though (well it better be). :D |
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HL2 Beta - never played it - didnt want too - i want that baby to be "fresh" the first time it loads. |
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DirectX is more than just Direct3D - it's sound (for 5.1/7.1 support), DirectInput, DirectPlay (chat and multiplayer) and quite a bit more. They probably mean it uses DirectX 9 hardware features like advanced Pixelshader, just like Doom does, but in the OpenGL API. |
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First off, Doom3 should not be classed as DX9 at all, it's OpenGL 1.5. Secondly the finished version of Half-Life 2 will actually use both API's, but is Direct3D/DX9 by nature and default. Plus do you really think HL2 would be faster on ATI hardware if it were OpenGL only? The choice of DX9 just wasn't available for some reason on the leak. |
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Well I'm not gonna say much, but I'm gonna have a look at doom 3 tonight.
I am not expecting much, fancy gtraphics etc dont impress me that much. If it is essentially doom 1 and 2 then I'll be much annoyed, a re-hash and sold at full price is in my oppinion wrong. HL2, well it looks fancy, but I still say its also gimmicky. I wasnt that impressed with HL anyway so HL2 doesnt have much to beat. |
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As for it simply being Doom 1 & 2 'rehashed' this is un true. It is however a retelling of the doom story as though the first 2 did not exist. |
Re: Doom III - summer 2004!
I've seen a lot of reports of big FPS lag reductions when changing these config values :
"seta image_cacheMegs" change the number value to roughly 1/4 of your available ram (512 = 128, or 1GB = 256) †œseta image_useCacheââââ‚ ¬Å¡Ã‚¬Ã‚ to †œ1âà ¢â€šÂ¬Ã‚ Ã¢â‚¬ Å“seta image_CacheMinKâââ₠¬Å¡Ã‚¬Ã‚ to †œ20480â € *Note it won't give you an increase in FPS.. it may however enable you to run a higher resolution/detail setting without stuttering. (lag spikes) Anyone tried these yet? I'll be testing when I get home. |
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in reference to my previous post.. it does seem to make a difference.. the lag when going through doors into a new area for example is a lot less
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Alert - more spoilers! :D
I've played this game to death now and despite getting a bit bored in the middle levels of Alpha Labs, the game just took a turn for the worse. (or is that better? :confused: ) The scripted action starts to make sense as you decend into hell and I've never seen a game do it better than this. Prepare yourself for it, you haven't seen anything like this before. :disturbd: :D The sound is so amazing, but creepy as, er, hell - you can hear women and babies screaming etc. New screenshots below, if you haven't got to hell yet then it's probably best to wait and see it for yourself. Oh and by the way, whoever said that Doom can't handle large outdoor areas was wrong. ;) EDIT: Another thing, watch that volume control, I think I very nearly blew my sub at one point - bass just comes out of nowhere. :erm: |
Re: Doom III - summer 2004!
You met the boss there yet, Richard? That thing was scary.
Oh and those HellKnights are bloody hard to take down unless you have a BFG. 2 of them coming out of that portal at once made me run for it lol. |
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*SPOILER*
Nah, no where near the end of the game. You've still got two more bosses to beat.:angel: I know what the last one is (haven't got there though) and no it's not that evil bloke. |
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Well, I've finally got Doom3 now and I'm very impressed, it's just awesome. Btw setting gamma to 1.3 (DoomConfig) really helps, the damn game's just to dark! |
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I like it like that, adds more atmosphere.
It does make it bloody hard to play during daylight hours though, I must admit. |
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Have you people read this....
http://www.forumplanet.com/planetdoo...33&tid=1438663 |
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Im quite surprised how well the game runs on my 128MB graphics card, got it cranked up to 1280x1024 on high details with 16xAF, still smooth too! |
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I changed it, haven't played the game yet but I ran the timedemo and got an average of 43.3fps at 1024x768, High Quality (8xAF), max details, no AA.
What's everyone else getting ATM? (Type "timedemo demo1" into the console) |
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There is a report that if you find Doomconfig.cfg file in x:\x\Doom 3\base and edit a line in it - the game will go faster.
Find seta image_cacheMegs and change the number to 96 or even 128 or 256 your Doom will go faster or so they claim. EDIT - Ah - that will be the report linked too above.. Doh! |
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Yeah I know that, I assume it uses your system RAM for this? :confused:
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Hmmm,
Same spec as bifta - but im only getting 35.4 :( WTF? |
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How far into the game are you BTW? Quote:
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I have just entered hell. The graphics and details are so amazing.
I ran the timedemo and got 21.4fps. That is at 1024x768 high detail on an Athlon 2100xp, 768 DDR Ram 2700, 9600XT 128MB. |
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Oh, good luck BTW. :tu: ;) |
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There must be a difference here somewhere as i have a 9800 pro, 3200 (albeit a 2500+ OC'd to 3200) and Twin-X Dual DDR 3200 running at DDR 440. Everything in the Graphics is at High Detail, no AA but with all the other options on, and my Ati Drivers (4.9) are at default settings too. And thats running on the Nforce 2 NF7-s board which is regarded as one of the best Nforce 2 boards out there. Yet the difference is quite high percentage wise, are you giving us the FIRST run score or the second as cacheing makes a big difference too? Whats going on? |
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edit: As it turns out, the memory I'm running is a mix of PC2700 (2 x 256) and PC3200 (all crap, no brand stuff) ... which should theoretically make it slower. |
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Doesn't the XP 2500 have a smaller cache?
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Whatever causes the performance boost in Doom unfortunately hasn't spread as far as Far Cry, and FS 2004 with all the scenery packs still runs like a dog, even at 1024 x 768, so, I'm still going to aim for one of them Athlon 64 3500's and an X800 Pro.
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Hmm, it does have the same cache but it has a slower FSB it looks like.
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Done some more testing....
1st Run - i get a really crap score - like 30.5 FPS now and theres loads of lagging and pausing. 2nd run - i get 42.5, but there is no lagging or pausing. Something is really wrong with the cacheing here. :( |
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Competely different for me - 1st time its crap and lots of lag - 2nd time its no problem, smooth as a nut.
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You have to use the scores from the second time because then all the graphics will be cached - that's what all the websites say anyway.
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Well, in that case its OK,
But then why does bifta get a constant FPS irrespective of which run he's on? As i stated my one varied wildly between the first and second run - as it stands i have uninstalled Doom 3 and am defragging before re-installing. It has helped me though - i realised i was way behind on my Nvidia Nforce drivers and that my Drives were using Multi Word DMA 2 instead of Ultra DMA 5 and Ultra DMA 4. Chnaged that setting and its made a bit of a difference in transfer rates i can tell ya. |
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I'm stuck. :(
Does anyone know how to beat the "Guardian"? |
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No other way hurts it I think. |
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Got him now. :)
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I just did that level as well. Now back on mars but hell has come to mars as well.
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How To Boost Your Doom3 Performance By 40% on ATI Hardware...
Posted by Humus (ATI OpenGL staff) over at Beyond3D:
http://www.beyond3d.com/forum/viewtopic.php?t=14874 |
Re: Doom III - summer 2004!
Phew! Just completed it on "Veteren", my verdict:
Awesome graphics engine, awesome sound and an atmosphere dripping with tension. Best game ever, but then I am a massive Doom fan ;) My only gripe is, where is this guy (Baron of Hell)? https://www.cableforum.co.uk/images/...2004/08/16.jpg And why did they take out the brilliant mechanical leg noises the Pinky demon made in the Alpha leak? Oh well, can't wait to replay it when I get an X800 XT :drool: |
Ha...Duct Tape Mod...
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Re: Doom III - summer 2004!
nice find James :tu:
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Re: Doom III - summer 2004!
Either use that duct tape mod
Or.. Use the flare mod... http://staff.seriouszone.com/rodzilla/doom3/ |
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Had a quick look for Doom3 mods.. here's a list: http://www.tacticalcenter.net/index....d=112&Itemid=2
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http://www.fileplanet.com/filelist.a...=2&s=99111&v=0 |
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PLayed the game and I have to say I'm not fussed on it, yes it has some atmosphere, but i find it runs extrmely poor on my setup (xp2400 512Mbram and GFFX5200) They appear to have made a game that looks good yet the majority of systems cant run it in all its glory. Talk about a niche market.
I dont think this offers anything other FPS shooters dont, look beyond the gfx and theres little else there. Sound? well it sounds like a FPS, though I admit I like the "chink" of the pistols as it fires. While the game does score high i'd give it 7.5/10 purely because I'm not as impressed as I thought I should have been. |
Some Doom3 News...
...From Quakecon
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Highly recommended, the Trent Reznor sound pack:
http://doom3.filefront.com/file/Tren...und_Pack;29308 Now the commandos sound quite a bit more nasty! :D |
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Trent Reznor of Nine Inch Nails? :confused: Didn't know he'd done any sounds, but I'm gonna download them anyway. |
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http://www.megagames.com/news/html/p...orspeaks.shtml |
Doom 3 Theme Song...
That just reminded me, if anyone wants to download the title track from Doom 3, it's available Here :)
Good song, written and performed by Chris Vrenna & Clint Walsh. |
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Interesting. Cheers :) |
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Got my copy from Amazon today.
I have to say, the manual's a bit short of material...probably their intention though - leave it up to us to find the weapons & monsters in game etc. |
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O.K. Doom3 was scary, but come on guys https://www.cableforum.co.uk/images/local/2005/01/9.gif https://www.cableforum.co.uk/images/local/2005/01/8.gif
http://www.rit.edu/~mmp6772/doom3.wmv |
Re: Doom III - summer 2004!
Oh man that is so funny .
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Re: Doom III - summer 2004!
Haha, apes spring to mind.
I was hoping that this would be a game to scare me, but it never was :( It seemed more of a tech demo than an experience for me. Roll on hl2. |
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Does anybody know of a release date for the Playstation 2.
I've heard that: 1) No never. 2) Yes but a not so graphically spectacular version. |
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