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-   -   Doom III - summer 2004! (https://www.cableforum.uk/board/showthread.php?t=12222)

Richard M 04-08-2004 02:48

Re: Doom III - summer 2004!
 
Hehe, me too.
FUN!! :D :devsmoke:

Richard M 04-08-2004 03:32

Re: Doom III - summer 2004!
 
By the way, anyone who has anything like the system below will be able to play it at 800x600 at low-medium quality.
I took it round my mates house to show him tonight and it ran fine. :)

Athlon 2100
512MB DDR
Radeon 9600 Pro

Even in medium quality it looks awesome and AFAIK the only major difference between medium and high quality is the usage of 8xAF.

TheShadow 04-08-2004 03:38

Re: Doom III - summer 2004!
 
Superb game.:D

I'm stuck on the level where you can ride that little platform between 3 different 'stations' and can't figure out what to do and it's driving me nuts!

There's a door at platform 3 (the last platform) but it's locked and I can't find where to unlock it.:(

Richard M 04-08-2004 03:41

Re: Doom III - summer 2004!
 
Find all the PDAs and listen to all the messages (TAB key) ;)

Stephen 04-08-2004 09:07

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
By the way, anyone who has anything like the system below will be able to play it at 800x600 at low-medium quality.
I took it round my mates house to show him tonight and it ran fine. :)

Athlon 2100
512MB DDR
Radeon 9600 Pro

Even in medium quality it looks awesome and AFAIK the only major difference between medium and high quality is the usage of 8xAF.

I have a XP2100, 768MB DDR RAM and 9600XT and am running 1024x768 at high detail and it runs fairly well. have been getting between 15-60fps.

TheBlueRaja 04-08-2004 09:57

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by TheShadow
Superb game.:D

I'm stuck on the level where you can ride that little platform between 3 different 'stations' and can't figure out what to do and it's driving me nuts!

There's a door at platform 3 (the last platform) but it's locked and I can't find where to unlock it.:(

Warning : Platforms can go up as well as down.... ;)

Bifta 04-08-2004 14:44

Re: Doom III - summer 2004!
 
http://www.ati.com/support/infobase/4547.html

Enjoy! Just about the try them.

TheShadow 04-08-2004 15:32

Re: Doom III - summer 2004!
 
Hehe, I got past that level in the end guys. Cheers for the tips.

Has anyone seen that level where there's a technician stuck inside that room yelling at you to let him out? There's two buttons, one for opening the door and one for activating the machinery.:D

Obviously being the kind fellow that I am I was going to press the 'open doors' button to let him out, but unfortunately my finger 'slipped' and hit the other button. Kinda funny what happened to him (in a grim, saddistic way).

Muahahahaha, why is it so much fun to be evil.:D

TheBlueRaja 04-08-2004 16:46

Re: Doom III - summer 2004!
 
There is a bit later on - where you have to make a decision - to do one thing or another and currently i have no idea what impact that decision is going to have on the rest of the game or the final outcome. :eek:

TheShadow 04-08-2004 16:54

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by theblueraja
There is a bit later on - where you have to make a decision - to do one thing or another and currently i have no idea what impact that decision is going to have on the rest of the game or the final outcome. :eek:


*SPOILER ALERT*




You mean the one where you can decide whether to send or cancel the help transmission to Phobos?

I decided to cancel it. You cheese off your commanding officer but that guy and his bodyguard want you to meet up with them, and I'm interested to see what part they play in all of this.

TheBlueRaja 04-08-2004 17:13

Re: Doom III - summer 2004!
 
Perhaps that should come with a spoiler alert - as my tactically put post didnt give much away :D

Richard M 04-08-2004 17:39

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by TheShadow
You mean the one where you can decide whether to send or cancel the help transmission to Phobos?

I decided to cancel it. You cheese off your commanding officer but that guy and his bodyguard want you to meet up with them, and I'm interested to see what part they play in all of this.

That's interesting, I sent it and now those guys are very angry and are chasing after me all the time.

TheShadow 04-08-2004 17:46

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by theblueraja
Perhaps that should come with a spoiler alert - as my tactically put post didnt give much away :D

True. I edited it.:)

What guys, Richard? You mean that man and his bodyguard? I don't want to give too much away but IMO cancelling the transmission is possibly the right decision. I could be wrong though. You'll see why on the level before the monorail when you recieve a transmission from that evil guy.

TheBlueRaja 04-08-2004 17:54

Re: Doom III - summer 2004!
 
Aw man - i dont want to read that....

Richard M 04-08-2004 18:50

Re: Doom III - summer 2004!
 
SPOILER!

Has anyone run into the babies yet?
They're pure evil. :eek:

Also there is a very, very difficult bit where you run into 4 huge guys who have rocket launchers for arms.
I found that constant running around the room helped here but then I got killed by the flood of babies. :rolleyes:
Taking a break from the game at the moment... :spin:

TheShadow 04-08-2004 18:54

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by theblueraja
Aw man - i dont want to read that....

Don't worry, it's not that much of a giveaway. I'm sure both decisions have merits. Whether I'll chose the other path after I've finished the game, I dunno.

TheShadow 04-08-2004 18:58

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
SPOILER!

Has anyone run into the babies yet?
They're pure evil. :eek:

Also there is a very, very difficult bit where you run into 4 huge guys who have rocket launchers for arms.
I found that constant running around the room helped here but then I got killed by the flood of babies. :rolleyes:
Taking a break from the game at the moment... :spin:

Yeah the babies are creepy. I think they're called Cherubs (www.planetdoom.com) And I remember the Mancubus (the huge guys with rocket launchers for arms) have made a return from Doom II.

These guys are probably nothing compared to what's lurking around on the later levels.

jamesclarke555 04-08-2004 19:09

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Bifta
http://www.ati.com/support/infobase/4547.html

Enjoy! Just about the try them.

Already bin posted m8, drivers are good though :)

Does anyone feel as though the game is perhaps too scripted?

Richard M 04-08-2004 19:25

Re: Doom III - summer 2004!
 
Yeah I do, you can almost tell for sure when a fireball demon will turn up. :rolleyes:

jamesclarke555 04-08-2004 19:33

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
Yeah I do, you can almost tell for sure when a fireball demon will turn up. :rolleyes:

O.K. - Well I can't say cuz I havn't played it yet, but that's what a lot of people are saying over at rage3d.

TheShadow 04-08-2004 19:48

Re: Doom III - summer 2004!
 
It does get a bit too predictable when you've been playing for quite some time.

Still, it's a great SP game, but I've no doubt HL2 will better it.

TheBlueRaja 04-08-2004 19:57

Re: Doom III - summer 2004!
 
The thing is - this is classic doom with fancy graphics and sound. Nothing more nothing less.

IMO - thats good enough.

But HL2 will be better - was that in any doubt though (well it better be). :D

Bifta 04-08-2004 20:00

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by theblueraja
The thing is - this is classic doom with fancy graphics and sound. Nothing more nothing less.

IMO - thats good enough.

But HL2 will be better - was that in any doubt though (well it better be). :D

I'm looking forward to HL2 much more than I was looking forward to Doom III, I played the leaked alpha and was pretty impressed, more than I was with the Doom alpha, the beach environment even though it was missing a lot of textures was excellent, with far better physics than Doom.

TheBlueRaja 04-08-2004 20:23

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Bifta
I'm looking forward to HL2 much more than I was looking forward to Doom III, I played the leaked alpha and was pretty impressed, more than I was with the Doom alpha, the beach environment even though it was missing a lot of textures was excellent, with far better physics than Doom.

Played the doom alpha and thought it was - well - an alpha... :D The graphics at the time blew me away though - even though my system at the time grinded to a hault running it.

HL2 Beta - never played it - didnt want too - i want that baby to be "fresh" the first time it loads.

Bifta 04-08-2004 20:26

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by theblueraja
Played the doom alpha and thought it was - well - an alpha... :D The graphics at the time blew me away though - even though my system at the time grinded to a hault running it.

HL2 Beta - never played it - didnt want too - i want that baby to be "fresh" the first time it loads.

If it's anything like the alpha, everyone is in for treat, it was excellent and ran superbly on lower spec hardware.

jamesclarke555 04-08-2004 20:44

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Bifta
If it's anything like the alpha, everyone is in for treat, it was excellent and ran superbly on lower spec hardware.

The Half-Life 2 beta leak was alright, but I can't believe how unfinished it was though, missing textures everywhere, most levels wouldn't even load etc. Wasn't the leak date stamped in August 2003 or something? Yet Valve/Gabe Newell still claimed September 30th as a valid release date, when they knew it was never gonna be finished in time. And here we are almost a year later and where is it? Don't get me wrong, I would rather wait for a more polished product than a rush job, it's just the lies I can't stomach. Did anyone else notice in the leak, you could only select OpenGL from the drop down menu, yet the game is touted as DX9!

Richard M 04-08-2004 21:13

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by jamesclarke555
Did anyone else notice in the leak, you could only select OpenGL from the drop down menu, yet the game is touted as DX9!

So is Doom.
DirectX is more than just Direct3D - it's sound (for 5.1/7.1 support), DirectInput, DirectPlay (chat and multiplayer) and quite a bit more.
They probably mean it uses DirectX 9 hardware features like advanced Pixelshader, just like Doom does, but in the OpenGL API.

Stephen 05-08-2004 00:13

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by jamesclarke555
The Half-Life 2 beta leak was alright, but I can't believe how unfinished it was though, missing textures everywhere, most levels wouldn't even load etc. Wasn't the leak date stamped in August 2003 or something? Yet Valve/Gabe Newell still claimed September 30th as a valid release date, when they knew it was never gonna be finished in time. And here we are almost a year later and where is it? Don't get me wrong, I would rather wait for a more polished product than a rush job, it's just the lies I can't stomach. Did anyone else notice in the leak, you could only select OpenGL from the drop down menu, yet the game is touted as DX9!

Well from the net last week the game is finished and sent to the publisher for final checks then duplication. Also some show or other has a proper playable version at it this weekend I think. So maybe it will actually come out in september this year!!:D

jamesclarke555 05-08-2004 00:42

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
So is Doom.
DirectX is more than just Direct3D - it's sound (for 5.1/7.1 support), DirectInput, DirectPlay (chat and multiplayer) and quite a bit more.
They probably mean it uses DirectX 9 hardware features like advanced Pixelshader, just like Doom does, but in the OpenGL API.

Yeah, I know what DirectX is ;)

First off, Doom3 should not be classed as DX9 at all, it's OpenGL 1.5.

Secondly the finished version of Half-Life 2 will actually use both API's, but is Direct3D/DX9 by nature and default. Plus do you really think HL2 would be faster on ATI hardware if it were OpenGL only? The choice of DX9 just wasn't available for some reason on the leak.

Bifta 05-08-2004 11:05

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by jamesclarke555
Yeah, I know what DirectX is ;)

First off, Doom3 should not be classed as DX9 at all, it's OpenGL 1.5.

Secondly the finished version of Half-Life 2 will actually use both API's, but is Direct3D/DX9 by nature and default. Plus do you really think HL2 would be faster on ATI hardware if it were OpenGL only? The choice of DX9 just wasn't available for some reason on the leak.

But it is DX9, it's just doesn't use the Direct3d component of DX9. (or something)

timewarrior2001 05-08-2004 12:56

Re: Doom III - summer 2004!
 
Well I'm not gonna say much, but I'm gonna have a look at doom 3 tonight.

I am not expecting much, fancy gtraphics etc dont impress me that much. If it is essentially doom 1 and 2 then I'll be much annoyed, a re-hash and sold at full price is in my oppinion wrong.

HL2, well it looks fancy, but I still say its also gimmicky. I wasnt that impressed with HL anyway so HL2 doesnt have much to beat.

Stephen 05-08-2004 14:29

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by timewarrior2001
Well I'm not gonna say much, but I'm gonna have a look at doom 3 tonight.

I am not expecting much, fancy gtraphics etc dont impress me that much. If it is essentially doom 1 and 2 then I'll be much annoyed, a re-hash and sold at full price is in my oppinion wrong.

HL2, well it looks fancy, but I still say its also gimmicky. I wasnt that impressed with HL anyway so HL2 doesnt have much to beat.

The graphics are amazing looking but also the atmosphere along with the music will keep you playing. I found my self getting scared but kept reaching the end of the level and having another go just to see what is around the next corner. This should keep me busy till HL2 any way.

As for it simply being Doom 1 & 2 'rehashed' this is un true. It is however a retelling of the doom story as though the first 2 did not exist.

Jon M 05-08-2004 16:06

Re: Doom III - summer 2004!
 
I've seen a lot of reports of big FPS lag reductions when changing these config values :
"seta image_cacheMegs" change the number value to roughly 1/4 of your available ram (512 = 128, or 1GB = 256)
†œseta image_useCacheââââ‚ ¬Å¡Ã‚¬Ã‚ to †œ1âà ¢â€šÂ¬Ã‚
†œseta image_CacheMinKâââ₠¬Å¡Ã‚¬Ã‚ to †œ20480â € 

*Note it won't give you an increase in FPS.. it may however enable you to run a higher resolution/detail setting without stuttering. (lag spikes)

Anyone tried these yet? I'll be testing when I get home.

jamesclarke555 05-08-2004 16:50

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Bifta
But it is DX9, it's just doesn't use the Direct3d component of DX9. (or something)

I'm talking graphically here, in reference to Richards post about pixelshaders etc.

Bifta 05-08-2004 16:53

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by jamesclarke555
I'm talking graphically here, in reference to Richards post about pixelshaders etc.

Don't look at me! I don't know what I'm talking about :D

Jon M 05-08-2004 17:49

Re: Doom III - summer 2004!
 
in reference to my previous post.. it does seem to make a difference.. the lag when going through doors into a new area for example is a lot less

Richard M 05-08-2004 17:54

Re: Doom III - summer 2004!
 
5 Attachment(s)
Alert - more spoilers! :D

I've played this game to death now and despite getting a bit bored in the middle levels of Alpha Labs, the game just took a turn for the worse. (or is that better? :confused: )

The scripted action starts to make sense as you decend into hell and I've never seen a game do it better than this. Prepare yourself for it, you haven't seen anything like this before. :disturbd: :D
The sound is so amazing, but creepy as, er, hell - you can hear women and babies screaming etc.

New screenshots below, if you haven't got to hell yet then it's probably best to wait and see it for yourself.

Oh and by the way, whoever said that Doom can't handle large outdoor areas was wrong. ;)
EDIT: Another thing, watch that volume control, I think I very nearly blew my sub at one point - bass just comes out of nowhere. :erm:

TheShadow 05-08-2004 18:09

Re: Doom III - summer 2004!
 
You met the boss there yet, Richard? That thing was scary.

Oh and those HellKnights are bloody hard to take down unless you have a BFG. 2 of them coming out of that portal at once made me run for it lol.

Richard M 05-08-2004 18:12

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by TheShadow
You met the boss there yet, Richard? That thing was scary.

I met some huge thing which towered above me yeah, don't tell me if that's the end of the game though - I haven't killed it yet. :D

TheShadow 05-08-2004 18:14

Re: Doom III - summer 2004!
 
*SPOILER*

Nah, no where near the end of the game. You've still got two more bosses to beat.:angel:

I know what the last one is (haven't got there though) and no it's not that evil bloke.

jamesclarke555 05-08-2004 19:03

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Bifta
Don't look at me! I don't know what I'm talking about :D

LOL :D

Well, I've finally got Doom3 now and I'm very impressed, it's just awesome. Btw setting gamma to 1.3 (DoomConfig) really helps, the damn game's just to dark!

TheShadow 05-08-2004 19:11

Re: Doom III - summer 2004!
 
I like it like that, adds more atmosphere.

It does make it bloody hard to play during daylight hours though, I must admit.

dilli-theclaw 05-08-2004 19:13

Re: Doom III - summer 2004!
 
Have you people read this....
http://www.forumplanet.com/planetdoo...33&tid=1438663

jamesclarke555 05-08-2004 19:13

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by TheShadow
I like it like that, adds more atmosphere.

It does make it bloody hard to play during daylight hours though, I must admit.

It's still too dark even on 1.3, but it just makes it a bit clearer, you can actually see some detail in the monsters and stuff ;)

Im quite surprised how well the game runs on my 128MB graphics card, got it cranked up to 1280x1024 on high details with 16xAF, still smooth too!

jamesclarke555 05-08-2004 19:17

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by dilligaf1701

Cheers, I'll give that a try :)

Richard M 05-08-2004 19:56

Re: Doom III - summer 2004!
 
1 Attachment(s)
I changed it, haven't played the game yet but I ran the timedemo and got an average of 43.3fps at 1024x768, High Quality (8xAF), max details, no AA.
What's everyone else getting ATM?

(Type "timedemo demo1" into the console)

poolking 05-08-2004 19:59

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Bifta
Don't look at me! I don't know what I'm talking about :D

You should do what I do faced with a situation like this, spout enough BS to convice people that you really know what you're talking about. :D

Bifta 05-08-2004 20:02

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by poolking
You should do what I do faced with a situation like this, spout enough BS to convice people that you really know what you're talking about. :D

Heh, trouble is, people always end up asking me to explain :|

TheBlueRaja 05-08-2004 20:11

Re: Doom III - summer 2004!
 
There is a report that if you find Doomconfig.cfg file in x:\x\Doom 3\base and edit a line in it - the game will go faster.

Find seta image_cacheMegs and change the number to 96 or even 128 or 256 your Doom will go faster or so they claim.

EDIT - Ah - that will be the report linked too above.. Doh!

Jon M 05-08-2004 21:34

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by theblueraja
There is a report that if you find Doomconfig.cfg file in x:\x\Doom 3\base and edit a line in it - the game will go faster.

Find seta image_cacheMegs and change the number to 96 or even 128 or 256 your Doom will go faster or so they claim.

EDIT - Ah - that will be the report linked too above.. Doh!

*cough* post #133 *cough*

Jon M 05-08-2004 21:37

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
I changed it, haven't played the game yet but I ran the timedemo and got an average of 43.3fps at 1024x768, High Quality (8xAF), max details, no AA.
What's everyone else getting ATM?

(Type "timedemo demo1" into the console)

those tweaks won't give any FPS increase whatsoever.. all it helps with is cacheing textures.. which stops the fps lag that you often get when the scenery or action gets more complex

Richard M 05-08-2004 23:31

Re: Doom III - summer 2004!
 
Yeah I know that, I assume it uses your system RAM for this? :confused:

Bifta 05-08-2004 23:52

Re: Doom III - summer 2004!
 
1 Attachment(s)
Quote:

Originally Posted by Richard M
I changed it, haven't played the game yet but I ran the timedemo and got an average of 43.3fps at 1024x768, High Quality (8xAF), max details, no AA.
What's everyone else getting ATM?

(Type "timedemo demo1" into the console)

41.7 with the same settings, that's on an Athlon XP 3200 at normal clock speed, generic slow cheap PC3200 and a Radeon 9800 pro also at normal clock speed.

TheBlueRaja 06-08-2004 00:05

Re: Doom III - summer 2004!
 
Hmmm,
Same spec as bifta - but im only getting 35.4 :( WTF?

Richard M 06-08-2004 00:05

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Bifta
41.7 with the same settings, that's on an Athlon XP 3200 at normal clock speed, generic slow cheap PC3200 and a Radeon 9800 pro also at normal clock speed.

That's a pretty damn good score, at least I know I'll be able to play it while my mobo is RMA'd. :rolleyes:
How far into the game are you BTW?

Quote:

Originally Posted by theblueraja
Hmmm,
Same spec as bifta - but im only getting 35.4 :( WTF?

Which mobo?

Bifta 06-08-2004 00:06

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
That's a pretty damn good score, at least I know I'll be able to play it while my mobo is RMA'd. :rolleyes:
How far into the game are you BTW?

I haven't sent the transmission yet but I've got some card thing with it on from that dude, and there's big fat flying things floating about, not the skulls (which are damn annoying).

Richard M 06-08-2004 00:08

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Bifta
I haven't sent the transmission yet but I've got some card thing with it on from that dude, and there's big fat flying things floating about, not the skulls (which are damn annoying).

Haha, don't get bored - trust me, what you've got coming is well worth it. :eek: :D

Stephen 06-08-2004 00:35

Re: Doom III - summer 2004!
 
I have just entered hell. The graphics and details are so amazing.

I ran the timedemo and got 21.4fps. That is at 1024x768 high detail on an Athlon 2100xp, 768 DDR Ram 2700, 9600XT 128MB.

Richard M 06-08-2004 00:49

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by DarthYoda
I have just entered hell. The graphics and details are so amazing.

Forget the graphics, the sound is amazing! :eeek:
Oh, good luck BTW. :tu: ;)

Stephen 06-08-2004 00:51

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
Forget the graphics, the sound is amazing! :eeek:
Oh, good luck BTW. :tu: ;)

True the sound is great, all that screaming and people praying I have heard on a few of the levels. carzy stuff. espec as there is thunder storm outside while I am playing.:Yikes:

TheBlueRaja 06-08-2004 12:55

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Bifta
41.7 with the same settings, that's on an Athlon XP 3200 at normal clock speed, generic slow cheap PC3200 and a Radeon 9800 pro also at normal clock speed.

Bifta - why have you got such a high score - im curious, the highest i can get is 37.1 with the tweaks mentioned earlier in this thread - yet your still about 5fps higher than me AND my memory is running at DDR 438 (whereas your is default).

There must be a difference here somewhere as i have a 9800 pro, 3200 (albeit a 2500+ OC'd to 3200) and Twin-X Dual DDR 3200 running at DDR 440.

Everything in the Graphics is at High Detail, no AA but with all the other options on, and my Ati Drivers (4.9) are at default settings too.

And thats running on the Nforce 2 NF7-s board which is regarded as one of the best Nforce 2 boards out there.

Yet the difference is quite high percentage wise, are you giving us the FIRST run score or the second as cacheing makes a big difference too?

Whats going on?

Bifta 06-08-2004 13:20

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by theblueraja
Bifta - why have you got such a high score - im curious, the highest i can get is 37.1 with the tweaks mentioned earlier in this thread - yet your still about 5fps higher than me AND my memory is running at DDR 438 (whereas your is default).

There must be a difference here somewhere as i have a 9800 pro, 3200 (albeit a 2500+ OC'd to 3200) and Twin-X Dual DDR 3200 running at DDR 440.

Everything in the Graphics is at High Detail, no AA but with all the other options on, and my Ati Drivers (4.9) are at default settings too.

And thats running on the Nforce 2 NF7-s board which is regarded as one of the best Nforce 2 boards out there.

Yet the difference is quite high percentage wise, are you giving us the FIRST run score or the second as cacheing makes a big difference too?

Whats going on?

That was the first run score, the 3200+ is a 400mhz FSB version on an Asus A7N8X deluxe Nforce 2 board, everything is running at stock speeds under XP Pro, DX9.0c, Catalyst 4.9 beta (which were set to high quality with just AA and AF turned off, vsync forced on). There's nothing else I can think of that would make it any faster than yours I'm afraid :|

edit: As it turns out, the memory I'm running is a mix of PC2700 (2 x 256) and PC3200 (all crap, no brand stuff) ... which should theoretically make it slower.

TheBlueRaja 06-08-2004 13:33

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Bifta
That was the first run score, the 3200+ is a 400mhz FSB version on an Asus A7N8X deluxe Nforce 2 board, everything is running at stock speeds under XP Pro, DX9.0c, Catalyst 4.9 beta (which were set to high quality with just AA and AF turned off, vsync forced on). There's nothing else I can think of that would make it any faster than yours I'm afraid :|

edit: As it turns out, the memory I'm running is a mix of PC2700 (2 x 256) and PC3200 (all crap, no brand stuff) ... which should theoretically make it slower.

****! :D

Bifta 06-08-2004 13:43

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by theblueraja
****! :D

The only thing I can think of is that I've pruned a lot of the services, I have no swap file and it's installed on a completely empty drive, not sure that'd make any difference though. I've also not applied any of the tweaks to smooth out the HD access.

Richard M 06-08-2004 13:47

Re: Doom III - summer 2004!
 
Doesn't the XP 2500 have a smaller cache?

Bifta 06-08-2004 14:13

Re: Doom III - summer 2004!
 
Whatever causes the performance boost in Doom unfortunately hasn't spread as far as Far Cry, and FS 2004 with all the scenery packs still runs like a dog, even at 1024 x 768, so, I'm still going to aim for one of them Athlon 64 3500's and an X800 Pro.

TheBlueRaja 06-08-2004 14:25

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
Doesn't the XP 2500 have a smaller cache?

Thoroughbread (Spelling?) core does, Barton dosent IIRC....

Richard M 06-08-2004 14:31

Re: Doom III - summer 2004!
 
Hmm, it does have the same cache but it has a slower FSB it looks like.

Bifta 06-08-2004 15:25

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
Hmm, it does have the same cache but it has a slower FSB it looks like.

Chances are though he's upped the FSB unless it's a multiplier unlocked 2500M

TheBlueRaja 06-08-2004 15:26

Re: Doom III - summer 2004!
 
Done some more testing....

1st Run - i get a really crap score - like 30.5 FPS now and theres loads of lagging and pausing.

2nd run - i get 42.5, but there is no lagging or pausing.

Something is really wrong with the cacheing here. :(

TheBlueRaja 06-08-2004 15:27

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Bifta
Chances are though he's upped the FSB unless it's a multiplier unlocked 2500M

FSB is running at 220Mhz with 10x Multiplyer (2200 Mhz or 3200+). ;)

Bifta 06-08-2004 15:29

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by theblueraja
Done some more testing....

1st Run - i get a really crap score - like 30.5 FPS now and theres loads of lagging and pausing.

2nd run - i get 42.5, but there is no lagging or pausing.

Something is really wrong with the cacheing here. :(

Whenever it accesses the disk it seems to judder a lot, happens no matter how many times I do the test consecutively/exiting the game and re-running and or rebooting, still gives me the same score.

TheBlueRaja 06-08-2004 15:30

Re: Doom III - summer 2004!
 
Competely different for me - 1st time its crap and lots of lag - 2nd time its no problem, smooth as a nut.

Richard M 06-08-2004 17:18

Re: Doom III - summer 2004!
 
You have to use the scores from the second time because then all the graphics will be cached - that's what all the websites say anyway.

TheBlueRaja 06-08-2004 17:55

Re: Doom III - summer 2004!
 
Well, in that case its OK,
But then why does bifta get a constant FPS irrespective of which run he's on?

As i stated my one varied wildly between the first and second run - as it stands i have uninstalled Doom 3 and am defragging before re-installing.

It has helped me though - i realised i was way behind on my Nvidia Nforce drivers and that my Drives were using Multi Word DMA 2 instead of Ultra DMA 5 and Ultra DMA 4. Chnaged that setting and its made a bit of a difference in transfer rates i can tell ya.

Richard M 07-08-2004 01:04

Re: Doom III - summer 2004!
 
I'm stuck. :(
Does anyone know how to beat the "Guardian"?

TheShadow 07-08-2004 02:22

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
I'm stuck. :(
Does anyone know how to beat the "Guardian"?

Kill those 3 things that hover above him (which are basically his eyes since he's blind) then when a portal shows up above him that spawns new 'eyes' shoot the portal, and that will hurt him. Then repeat untill it dies.

No other way hurts it I think.

Richard M 07-08-2004 03:31

Re: Doom III - summer 2004!
 
Got him now. :)

Stephen 07-08-2004 09:35

Re: Doom III - summer 2004!
 
I just did that level as well. Now back on mars but hell has come to mars as well.

jamesclarke555 08-08-2004 12:49

How To Boost Your Doom3 Performance By 40% on ATI Hardware...
 
Posted by Humus (ATI OpenGL staff) over at Beyond3D:

http://www.beyond3d.com/forum/viewtopic.php?t=14874

jamesclarke555 09-08-2004 02:19

Re: Doom III - summer 2004!
 
Phew! Just completed it on "Veteren", my verdict:

Awesome graphics engine, awesome sound and an atmosphere dripping with tension. Best game ever, but then I am a massive Doom fan ;)

My only gripe is, where is this guy (Baron of Hell)?

https://www.cableforum.co.uk/images/...2004/08/16.jpg

And why did they take out the brilliant mechanical leg noises the Pinky demon made in the Alpha leak?

Oh well, can't wait to replay it when I get an X800 XT :drool:

jamesclarke555 09-08-2004 12:25

Ha...Duct Tape Mod...
 
http://ducttape.glenmurphy.com/

https://www.cableforum.co.uk/images/...2004/08/14.jpg https://www.cableforum.co.uk/images/...2004/08/15.jpg

Jon M 09-08-2004 12:37

Re: Doom III - summer 2004!
 
nice find James :tu:

Ben 09-08-2004 12:44

Re: Doom III - summer 2004!
 
Either use that duct tape mod

Or..

Use the flare mod... http://staff.seriouszone.com/rodzilla/doom3/

Jon M 09-08-2004 15:27

Re: Doom III - summer 2004!
 
Had a quick look for Doom3 mods.. here's a list: http://www.tacticalcenter.net/index....d=112&Itemid=2

jamesclarke555 09-08-2004 17:00

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by s1lv3r
Had a quick look for Doom3 mods.. here's a list: http://www.tacticalcenter.net/index....d=112&Itemid=2

Some more here too (36 so far) :)

http://www.fileplanet.com/filelist.a...=2&s=99111&v=0

timewarrior2001 10-08-2004 08:39

Re: Doom III - summer 2004!
 
PLayed the game and I have to say I'm not fussed on it, yes it has some atmosphere, but i find it runs extrmely poor on my setup (xp2400 512Mbram and GFFX5200) They appear to have made a game that looks good yet the majority of systems cant run it in all its glory. Talk about a niche market.

I dont think this offers anything other FPS shooters dont, look beyond the gfx and theres little else there. Sound? well it sounds like a FPS, though I admit I like the "chink" of the pistols as it fires.

While the game does score high i'd give it 7.5/10 purely because I'm not as impressed as I thought I should have been.

jamesclarke555 14-08-2004 13:41

Some Doom3 News...
 
...From Quakecon

Quote:

  • DOOM3 demo is at least a couple of weeks away.
  • DOOM3 patch is of course in the works addressing a couple of minor multiplayer bugs.
  • DOOM3 expansion pack in the works by a separate developer.
  • DOOM3 sales for the first week are possibly the highest ever for a PC game, Activision is investigating to be sure


Richard M 15-08-2004 17:35

Re: Doom III - summer 2004!
 
Highly recommended, the Trent Reznor sound pack:
http://doom3.filefront.com/file/Tren...und_Pack;29308
Now the commandos sound quite a bit more nasty! :D

jamesclarke555 15-08-2004 20:28

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
Highly recommended, the Trent Reznor sound pack:
http://doom3.filefront.com/file/Tren...und_Pack;29308
Now the commandos sound quite a bit more nasty! :D

Yeah, I got that installed and it's awesome. I just knew someone would rip the sounds from the leaked Alpha. Now all wee need is the pistol and machinegun model conversion ;)

Tezcatlipoca 15-08-2004 21:24

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
Highly recommended, the Trent Reznor sound pack:
http://doom3.filefront.com/file/Tren...und_Pack;29308
Now the commandos sound quite a bit more nasty! :D


Trent Reznor of Nine Inch Nails? :confused:


Didn't know he'd done any sounds, but I'm gonna download them anyway.

jamesclarke555 15-08-2004 21:32

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Matt D
Trent Reznor of Nine Inch Nails? :confused:


Didn't know he'd done any sounds, but I'm gonna download them anyway.

Yup, he worked on audio that featured in the E3 demo from 2002. These sounds are ripped straight from that leak and are far superior to the final audio in Doom 3 (weapons & monsters). Apparently, Reznor decided that time, money, and bad management ruined it for him and he dropped out.

http://www.megagames.com/news/html/p...orspeaks.shtml

jamesclarke555 15-08-2004 21:39

Doom 3 Theme Song...
 
That just reminded me, if anyone wants to download the title track from Doom 3, it's available Here :)

Good song, written and performed by Chris Vrenna & Clint Walsh.

Tezcatlipoca 15-08-2004 22:08

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by jamesclarke555
Yup, he worked on audio that featured in the E3 demo from 2002. These sounds are ripped straight from that leak and are far superior to the final audio in Doom 3 (weapons & monsters). Apparently, Reznor decided that time, money, and bad management ruined it for him and he dropped out.

http://www.megagames.com/news/html/p...orspeaks.shtml


Interesting. Cheers :)

Richard M 17-08-2004 23:29

Re: Doom III - summer 2004!
 
Got my copy from Amazon today.
I have to say, the manual's a bit short of material...probably their intention though - leave it up to us to find the weapons & monsters in game etc.

Charlie_Bubble 17-08-2004 23:43

Re: Doom III - summer 2004!
 
Quote:

Originally Posted by Richard M
Got my copy from Amazon today.
I have to say, the manual's a bit short of material...probably their intention though - leave it up to us to find the weapons & monsters in game etc.

Just been playing it too. Must say the shotgun isn't very effective or particularly accurate either. Game seems a bit TOO dark for my liking. I like to have a little bit of a hint if I have to shoot accurately at something in the dark.

jamesclarke555 18-08-2004 13:35

Re: Doom III - summer 2004!
 
O.K. Doom3 was scary, but come on guys https://www.cableforum.co.uk/images/local/2005/01/9.gif https://www.cableforum.co.uk/images/local/2005/01/8.gif

http://www.rit.edu/~mmp6772/doom3.wmv

Stephen 18-08-2004 13:55

Re: Doom III - summer 2004!
 
Oh man that is so funny .

jtwn 18-08-2004 16:12

Re: Doom III - summer 2004!
 
Haha, apes spring to mind.

I was hoping that this would be a game to scare me, but it never was :(

It seemed more of a tech demo than an experience for me. Roll on hl2.

Hom3r 24-08-2004 12:59

Re: Doom III - summer 2004!
 
Does anybody know of a release date for the Playstation 2.

I've heard that:

1) No never.

2) Yes but a not so graphically spectacular version.


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