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Re: Doom III - summer 2004!
Whatever causes the performance boost in Doom unfortunately hasn't spread as far as Far Cry, and FS 2004 with all the scenery packs still runs like a dog, even at 1024 x 768, so, I'm still going to aim for one of them Athlon 64 3500's and an X800 Pro.
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Re: Doom III - summer 2004!
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Re: Doom III - summer 2004!
Hmm, it does have the same cache but it has a slower FSB it looks like.
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Re: Doom III - summer 2004!
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Re: Doom III - summer 2004!
Done some more testing....
1st Run - i get a really crap score - like 30.5 FPS now and theres loads of lagging and pausing. 2nd run - i get 42.5, but there is no lagging or pausing. Something is really wrong with the cacheing here. :( |
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Re: Doom III - summer 2004!
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Re: Doom III - summer 2004!
Competely different for me - 1st time its crap and lots of lag - 2nd time its no problem, smooth as a nut.
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Re: Doom III - summer 2004!
You have to use the scores from the second time because then all the graphics will be cached - that's what all the websites say anyway.
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Re: Doom III - summer 2004!
Well, in that case its OK,
But then why does bifta get a constant FPS irrespective of which run he's on? As i stated my one varied wildly between the first and second run - as it stands i have uninstalled Doom 3 and am defragging before re-installing. It has helped me though - i realised i was way behind on my Nvidia Nforce drivers and that my Drives were using Multi Word DMA 2 instead of Ultra DMA 5 and Ultra DMA 4. Chnaged that setting and its made a bit of a difference in transfer rates i can tell ya. |
Re: Doom III - summer 2004!
I'm stuck. :(
Does anyone know how to beat the "Guardian"? |
Re: Doom III - summer 2004!
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No other way hurts it I think. |
Re: Doom III - summer 2004!
Got him now. :)
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Re: Doom III - summer 2004!
I just did that level as well. Now back on mars but hell has come to mars as well.
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How To Boost Your Doom3 Performance By 40% on ATI Hardware...
Posted by Humus (ATI OpenGL staff) over at Beyond3D:
http://www.beyond3d.com/forum/viewtopic.php?t=14874 |
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